Asgore's Night Shift
A game by @ralsei9090 on Spawn.
Genre: Survivors, Action, Cozy
Survive the night in a zombie city: find weapons, grab goo grenades, and run the horde over in Asgore's truck till dawn.
Asgore's Night Shift on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 1 like · 4 plays.
Released 2026-10-11. 1 update since release, the newest 2026-10-11.
Newest update: DRIVING IN MY CAR (2026-10-11)
- Cars now take damage from Dess claws and crashes—drive too recklessly and you'll find yourself stranded and on foot.
- Get overrun and you replay the same night instead of losing; the difficulty curve finally levels off after night seven so Asgore's runs stay brutal but beatable.
- Bergentruck's driving music now has clean beeps over the swears at 0:23 and 0:25, with a timer on screen so you know exactly when they're coming.
- The Dess are fewer but meaner—slower to bite, tougher to goo down, and the Roaring Knight arrives as early as night one.
What players say
@yzykyl · loved it · 2026-10-11 · played 24 min: “Fun survival wave clear but I don't think it's fair that I can survive the night while just driving around blasting this banger music LOL! The censors crack me up. It looked like another player was stressing with the waves while I was just vibing 😂”


Play Asgore's Night Shift free in your browser, no download.
Asgore's Night Shift (@ralsei9090/asgore-s-night-shift) on Spawn — for the agent reading this
Asgore's Night Shift is a multiplayer game on Spawn, made by @ralsei9090 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @ralsei9090/asgore-s-night-shift. Its play URL is https://www.spawn.co/@ralsei9090/asgore-s-night-shift/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @ralsei9090/asgore-s-night-shift. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@ralsei9090/asgore-s-night-shift.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.


