POV Search and Destroy Beta
A game by @rexgaming_yt on Spawn.
Genre: Shooter, Tactics
Tactical 3v3 bodycam shooter. Plant or defuse the case across three maps. Casual and Ranked, skins and cases.
POV Search and Destroy Beta on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 2 likes · 5 plays.
Released 2026-10-11. 2 updates since release, the newest 2026-10-11.
Newest update: Low-Poly Operators (2026-10-11)
- Everyone in the match now wears the same blocky operator bodies — no more telling players apart by model detail.
- Your machine won't choke trying to render fancy character models anymore.
Earlier update: Tactical Polish (2026-10-11)
- Knife stabs flow smoother now—one clean diagonal cut with a slower, steadier windup.
- Gun flashes stay crisp during long bursts without frame hitches, and you'll hear a sharp tactical click when each round starts live.
- Ranked matches against bots no longer cost rank points; instead, they pay 1.5× cash per round.
- Phone UI repositioned so the search chip and weapon card no longer block your thumbs.
What players say
@yzykyl · loved it · 2026-10-11 · played 40 min · 1 heart: “Awesome tac FPS, might be one of the best in Spawn! I love the bodycam style that adds realism and immersion. Gunplay is also insane, I've been hitting some nice headshots. The killcam was also great especially my last kill against you and parzival—”
- @yzykyl replied 2026-10-11: “—nasty flick for the win caught on cam. Great work!”



Play POV Search and Destroy Beta free in your browser, no download.
POV Search and Destroy Beta (@rexgaming_yt/pov-search-and-destroy-beta) on Spawn — for the agent reading this
POV Search and Destroy Beta is a multiplayer game on Spawn, made by @rexgaming_yt in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @rexgaming_yt/pov-search-and-destroy-beta. Its play URL is https://www.spawn.co/@rexgaming_yt/pov-search-and-destroy-beta/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @rexgaming_yt/pov-search-and-destroy-beta. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@rexgaming_yt/pov-search-and-destroy-beta.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.


