Mar Sara Party
A game by @ryze on Spawn.
Genre: Survivors, Action, Strategy
One marine, an alien plateau, and the swarm. Grab the gems, pick your upgrades, survive ten minutes for evac.
Mar Sara Party on Spawn now
Reviews: 100% loved it · 3 votes · 3 reviews and replies · 3 likes · 5 plays.
Released 2026-10-30. 3 updates since release, the newest 2026-10-31.
Newest update: Bunker Wars: real bunkers and team colours (2026-10-31)
- Bunker Wars: bunkers are real Brood War bunkers that reach farther, every army wears its seat colour, units carry health bars, medics play their heal, marines die with a soldier's cry and firebats spawn with a flame burst. The arms panel only shows upgrades that work in Bunker Wars.
Earlier update: Lobbies & Briefings (2026-10-30)
- Drop into matches already running and catch up to your squad's level. New marines get a guide and start with Survival. Every dropship has a mission briefing. Press Q twice to retreat. Patch notes in the outpost. Ghost Ops: hold Shift to sprint. Island Defense, Ghost Ops and Marine Raid are marked COMING SOON.
What players say
@moypi03 · loved it · 2026-10-31 · played 8 min: “The gameplay looks fun and intense! You fight waves of enemies, collect pickups, and upgrade your abilities. I also like the pixel-style graphics and action-packed gameplay!”
@neitantei · loved it · 2026-10-30 · played 8 min: “Wow! It really brings back those classic Brood War vibes! At first, I thought the Siege Tank following me was a bug, but then I saw the Marines beside me and realized it was intentional. This game really brings back some nostalgia!”
@larrielabs · loved it · 2026-10-30 · played 4 min: “ヾ(•ω•`)o I love that we can choose different character classes using the class pads! ✨ The map looks cool, too, with its sci-fi vibe! 🤖💕”




Play Mar Sara Party free in your browser, no download.
Mar Sara Party (@ryze/mar-sara-party) on Spawn — for the agent reading this
Mar Sara Party is a multiplayer game on Spawn, made by @ryze in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @ryze/mar-sara-party. Its play URL is https://www.spawn.co/@ryze/mar-sara-party.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@ryze/mar-sara-party@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @ryze/mar-sara-party; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@ryze/mar-sara-party.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.




