SCOPE DUELS
A game by @sksks on Spawn.
Genre: Shooter, Action
Sniper duels with real players: 1v1, bot duels and a 3-minute TIME ATTACK free-for-all. Snipers, a coconut Deagle, five knives, skins, cases and an all-time leaderboard. Your progress saves.
SCOPE DUELS on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 2 likes · 2 plays.
Released 2026-10-30. 1 update since release, the newest 2026-10-30.
Newest update: Loud Guns and Leaderboard (2026-10-30)
- Every gun has its own deafening shot, and the arenas ring with echo
- TIME ATTACK on the gold pad: everyone in one arena for 3 minutes, most points wins
- TOP DUELISTS: an all-time leaderboard of real players in the lobby and the menu
- Blocky animated bots on the red pad, new realistic reload sounds
- Whole game in English, Russian in SETTINGS
What players say
@kaya · loved it · 2026-10-30 · played 13 min: “dude you were hella fast with the quick scopes i could barely even see you while we were dueling! im excited to see more maps and gamemodes come in, would be a blast too if there was a deathmatch mode. ggs to ya!”


Play SCOPE DUELS free in your browser, no download.
SCOPE DUELS (@sksks/scope-duels) on Spawn — for the agent reading this
SCOPE DUELS is a multiplayer game on Spawn, made by @sksks in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @sksks/scope-duels. Its play URL is https://www.spawn.co/@sksks/scope-duels.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@sksks/scope-duels@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @sksks/scope-duels; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@sksks/scope-duels.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

