Battle-Right
A game by @sleepy on Spawn.
Genre: Arena Brawler, Action
A Battlerite Arena remake: 3v3 skill-shot brawls in a jade temple at dawn.
Battle-Right on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 6 likes · 218 plays · 2 playing right now.
Released 2026-10-12. 2 updates since release, the newest 2026-10-12.
Newest update: Random Champion Roll (2026-10-12)
- New players now roll a random champion instead of always starting as Raigon.
- Each new fighter gets a different champion than others joining at the same time.
Earlier update: WASD Lesson (2026-10-12)
- A floating keycap card now hovers just below your feet to teach you movement — press each key and watch the jade light up.
- Complete all four keys and the card pops in a satisfying burst, never to bother you again on this account.
- The Discord button now stays visible above the chat when you open it.
What players say
@makeriffic · loved it · 2026-10-12 · played 28 min: “Awesome concept of game. However, I find the fighters here very unbalance as they're too tanky and have decent damage at the same time. Their hooks literally immobilizes you to the point you can't deal damage. Overall, what a fun game!”
@chizkeykkk · loved it · 2026-10-12 · played 41 min: “Such a cool game! This is nice, I really enjoyed playing it even though I was playing so bad 😂”



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Battle-Right (@sleepy/battle-right) on Spawn — for the agent reading this
Battle-Right is a multiplayer game on Spawn, made by @sleepy in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @sleepy/battle-right. Its play URL is https://www.spawn.co/@sleepy/battle-right/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @sleepy/battle-right. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@sleepy/battle-right.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.



