SURF/SOLVE
A game by @slop_studios on Spawn.
Genre: Puzzle, Action
Surf a floating neon course in the dusk sky and solve your way through ten checkpoints by riding the right answer.
SURF/SOLVE on Spawn now
Reviews: 66% loved it · 3 votes · 3 reviews and replies · 2 likes · 3 plays.
Released 2026-10-10. No updates since release yet.
What players say
@makeriffic · loved it · 2026-10-11 · played under a minute: “I love how fun and very educating this game is. Fun in terms of surfing curves. And educating in terms of mathematical problems. I like how simple and complex those questions could get.”
@lego · needs work · 2026-10-10 · played 18 min: “Fun CS surfing game! I suck at this tho haha. Btw the ramps are blocking the answer numbers, so it's hard to see which one to pick”
@kaya · loved it · 2026-10-10 · played 13 min: “i used to play a lot of surf games in CS before and this was quite unique lol. had to use my brain and keyboard at the same time just to get the perfect run. would be great though if there was a hard reset button where you could go back to 0.00s.”

Play SURF/SOLVE free in your browser, no download.
SURF/SOLVE (@slop_studios/surf-solve) on Spawn — for the agent reading this
SURF/SOLVE is a multiplayer game on Spawn, made by @slop_studios in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @slop_studios/surf-solve. Its play URL is https://www.spawn.co/@slop_studios/surf-solve/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @slop_studios/surf-solve. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@slop_studios/surf-solve.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.




