Worm Island 2
A game by @slopshipper on Spawn.
Genre: Strategy, Party Game, Shooter, Tactics
The worms are back, and sharper than ever. Bigger islands, richer art, more dynamite. Blow the land out from under them.
Worm Island 2 on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 4 plays.
Released 2026-10-24. 2 updates since release, the newest 2026-10-24.
Newest update: Scout Cam (2026-10-24)
- Right-drag to look around the map for enemies, mouse wheel to zoom out
- The camera snaps back when you move, aim or fire
- Smoother explosions on cratered islands
What players say
@laurence1 · loved it · 2026-10-24 · played 14 min: “Slop my GOAT worm island 2 is so good! Me and my friend was able to play with each other and we have fun! W game slop!”
- @slopshipper (maker) replied 2026-10-24: “thank you so much!!!”
@moypi03 · loved it · 2026-10-24 · played 10 min: “Hey slopshipper! My friend and I having a great time with this game. We tried to figure out the perfect shot so that we can shoot each other haha we having a hard time doing this because we can't see each other when our turn to shoot. Really nice!”
- @slopshipper (maker) replied 2026-10-24: “hey thank you for nice words love to hear this and i want to let you know that new update is in and Scout Cam is live for everyone now. right-drag to look around, wheel to zoom out, and it snaps back when you move or fire. big blasts on chewed-up islands should hitch less too.”

Play Worm Island 2 free in your browser, no download.
Worm Island 2 (@slopshipper/worm-island-2) on Spawn — for the agent reading this
Worm Island 2 is a multiplayer game on Spawn, made by @slopshipper in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @slopshipper/worm-island-2. Its play URL is https://www.spawn.co/@slopshipper/worm-island-2.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@slopshipper/worm-island-2@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @slopshipper/worm-island-2; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.




