The Adventures Of Chin
A game by @smallzero on Spawn.
Genre: Rhythm, Sim
A week in the life of podcast producer Chin: sing, fish, cook, run the board, sit silent on Skype and haggle for a Cybertruck.
The Adventures Of Chin on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 0 likes · 7 plays.
Released 2026-10-26. 2 updates since release, the newest 2026-10-26.
Earlier update: Hot Chip Season (2026-10-26)
- The parking lot got real trucks: an orange street pickup, a desert Humvee, a lifted Raptor and a Cybertruck parked out front.
- A new billboard over the block: one chip, extremely spicy. He doesn't want that.
- A brand new trailer on the game's page.
What players say
@chizkeykkk · loved it · 2026-10-26 · played 23 min: “This is game has fun and challenging mini games especially the Pull that Up, I hope to see more mini games out here. Though after completing the After Hours, my character got stuck in the sitting position. 😅”



Play The Adventures Of Chin free in your browser, no download.
The Adventures Of Chin (@smallzero/the-adventures-of-chin) on Spawn — for the agent reading this
The Adventures Of Chin is a multiplayer game on Spawn, made by @smallzero in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @smallzero/the-adventures-of-chin. Its play URL is https://www.spawn.co/@smallzero/the-adventures-of-chin.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@smallzero/the-adventures-of-chin@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @smallzero/the-adventures-of-chin; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

