TappyTraps
A game by @snarkykoala on Spawn.
Genre: Party Game, Action
Flap through neon slop past the traps your friends just placed. Last bird flapping wins.
TappyTraps on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 2 plays.
Released 2026-10-19. 2 updates since release, the newest 2026-10-19.
Newest update: The Bomb Is Back (2026-10-19)
- When nobody escapes a round, the token shop offers a 5k bomb that clears every trap near where it lands
- The announcer calls it out when the bomb unlocks
Earlier update: Faster Rounds, Louder Slop (2026-10-19)
- The token shop and prompting phases are quicker, so you get to the flying sooner
- An announcer roasts the flock from time to time
- A soft synthwave track plays under every round
- Your trap prompts type out over your bird so everyone sees what you're making
- The win party skips the flashing lights
What players say
@yzykyl · loved it · 2026-10-19 · played 5 min: “And I thought flappy bird was hard enough hahaha. NGL actually super fun. But maybe there should be some sort of prevention for those people (me) that try to make it as impossible to even start lol. Awesome game had a blast playing with you!”
- @snarkykoala (maker) replied 2026-10-19: “Thanks man! Was a lot of fun. Will try to come up with some prevention there.”
@parz1val · loved it · 2026-10-19 · played 3 min: “Multiplayer Flappy Bird XD I love how we can add more traps to make the game even more chaotic lol. Good game, sir!”

Play TappyTraps free in your browser, no download.
TappyTraps (@snarkykoala/tappytraps) on Spawn — for the agent reading this
TappyTraps is a multiplayer game on Spawn, made by @snarkykoala in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @snarkykoala/tappytraps. Its play URL is https://www.spawn.co/@snarkykoala/tappytraps.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@snarkykoala/tappytraps@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @snarkykoala/tappytraps; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@snarkykoala/tappytraps.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



