Animash
A game by @spaceman on Spawn.
Genre: RPG, Adventure
Catch animals, mash them into hybrids at the Mash Machine, and beat the arena champions.
Animash on Spawn now
Reviews: 88% loved it · 9 votes · 12 reviews and replies · 10 likes · 34 plays.
26 updates since release, the newest 2026-10-07.
Newest update: Biome Arenas (2026-10-07)
- Every land is fuller: Frost hot spring, Dunes dig spots, Ember lava geyser, Crystal chime ring, Swamp cauldron. Battle arenas now match their biome. Softer mountains.
Earlier update: Type Matchup Display (2026-10-06)
- Battles explain type matchups: every attack shows SUPER or WEAK against the foe, fighters show ATK and DEF types (a hybrid attacks with its head's type and takes hits as its body's), and the log names the matchup.
Earlier update: Creature Encounters (2026-10-06)
- Wild creatures now appear in the valley and can be caught to add to your collection.
- Create hybrid creatures by combining head and body parts in the Mash Machine.
- Battle four champions across different arenas to claim the Crystal Crown.
Earlier update: Resting Creatures (2026-10-05)
- Rechecked: resting creatures, Mash Coin heal, one Mash Ball per battle, collection grid. Phone: resting team chips are compact.
Earlier update: Arena Trainer Mode (2026-10-05)
- Fallen monsters now rest after battle (stronger rest longer), heal instantly for Mash Coins. Walk your trainer around the arena mid-battle. New Collection grid shows every monster at once. One Mash Ball per wild battle, rarer and stronger monsters are harder to catch.
What players say
@yujiro · loved it · 2026-10-06 · played 8 min: “I really like the idea of mixing different creatures to create new ones. Being able to capture defeated monsters also makes things easier since I don’t have to worry about catching them while they’re still alive.”
@parz1val · 2026-10-05 · played 12 min: “Love your game bro! I really like the idea of combining animals to make them more powerful. I just don’t really get the skill effectiveness though, like how the water skill is super effective against a water type lol.”
@kaya · loved it · 2026-10-05 · played 30 min: “hey! i havent had any camera issues anymore, so i think the issue has been fixed! was finally able to play the game for real and i merged two of my animals and made a new one. pretty cool concept if u ask me, and i think the merges will be limitless!”
@larrielabs · loved it · 2026-10-04 · played 14 min: “This game looks so colorful and lively! 🌿✨ The animals and even my character are so cute! 🥹💚 I’m excited to unlock the other maps and see what else I can discover! 🗺️🐾✨”
@laurence1 · loved it · 2026-10-03 · played 8 min: “I remember pokemon in your game xD. I was having fun battling my opponent xD. Looking forward for your future updates on your game! Thank you!”




Play Animash free in your browser, no download.
Animash (@spaceman/animash) on Spawn — for the agent reading this
Animash is a multiplayer game on Spawn, made by @spaceman in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @spaceman/animash. Its play URL is https://www.spawn.co/@spaceman/animash.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@spaceman/animash@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @spaceman/animash; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@spaceman/animash.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.











