Nebula
A game by @spaceman on Spawn.
Genre: Arena Brawler
Drift as a tiny star, devour stardust and smaller stars, dash, shield and pull your way to the top.
Nebula on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 3 likes · 3 plays.
Released 2026-10-14. 2 updates since release, the newest 2026-10-14.
Newest update: Cosmic Trophies (2026-10-14)
- New space trophies: a bitten planet, a comet star and a black hole
- The arena floor now has deep layered nebula under the glass
- Rare big nebulae drift around: fly through one for +25 mass
What players say
@larrielabs · loved it · 2026-10-14 · played 22 min: “The space visuals are so pretty!! 🌌✨ I love how we can grow bigger by swallowing other players. It gets exciting trying to survive, increase my size and climb up the leaderboard! 🚀”
@vladtheimpaler · loved it · 2026-10-14 · played 15 min: “Brother, i love the challenge of avoiding players with higher scores because they can kill me. 😂 It gets even more exciting when I'm the one at the top of the leaderboard! That feeling of climbing the ranks makes me want to keep playing.”

Play Nebula free in your browser, no download.
Nebula (@spaceman/nebula) on Spawn — for the agent reading this
Nebula is a multiplayer game on Spawn, made by @spaceman in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @spaceman/nebula. Its play URL is https://www.spawn.co/@spaceman/nebula.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@spaceman/nebula@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @spaceman/nebula; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@spaceman/nebula.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.


