Waffle Brawl
A game by @spikehike on Spawn.
Genre: Arena Brawler, Action
3am at the Waffle Shack. The staff has had enough of you. Grab a chair.
Waffle Brawl on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 7 plays.
Released 2026-10-18. 1 update since release, the newest 2026-10-18.
Newest update: Seconds, Y'all (2026-10-18)
- Swing a counter stool overhead and bring it down seat-first on somebody.
- First shift walks you through move, punch, kick, grab and smash.
- PLAY AGAIN on the end board starts the next shift right away (Enter or Start too).
- Three trophies to earn: start it, bring out the Cook, knock him out.
- Fists hit softer now: grab what's on the tables.
What players say
@makeriffic · loved it · 2026-10-18 · played 3 min: “Very retro gameplay here, I love retro games. I love how the game could be peaceful like an ordinary diner or chaotic as a royal rumble wrestling match. Chaotic is better tho because of the cook being the final boss lol.”
@jeon · loved it · 2026-10-18 · played 2 min: “Haha, the diner is pure chaos bro! 😂 I love that you can punch or kick almost everything around you xD. It makes the whole place feel like one big playground for a brawl!”

Play Waffle Brawl free in your browser, no download.
Waffle Brawl (@spikehike/waffle-brawl) on Spawn — for the agent reading this
Waffle Brawl is a multiplayer game on Spawn, made by @spikehike in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @spikehike/waffle-brawl. Its play URL is https://www.spawn.co/@spikehike/waffle-brawl.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@spikehike/waffle-brawl@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @spikehike/waffle-brawl; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@spikehike/waffle-brawl.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



