Nexus Nemesis: Season 1
A game by @survival on Spawn.
Genre: Deckbuilder, Strategy
The Nexus Nemesis TCG brought to life: 102 canon cards, a gold-mosaic duel arena, booster shop, deck forge and an eight-foe PvE ladder.
Nexus Nemesis: Season 1 on Spawn now
Reviews: Positive · 80% loved it · 10 votes · 13 reviews and replies · 14 likes · 59 plays.
Released 2026-10-02. 17 updates since release, the newest 2026-10-24.
Newest update: Collector's Frames (2026-10-24)
- Every rarity has its own painted frame now, bronze up to ruby gold, sitting flush with the card edge.
- Card art lines up with the frame's inner edge, so nothing sticks out.
- Rarity shows as 1 to 5 small colored stars under the name.
- Long card names fit inside the name banner.
- The card inspector shows your owned copies right away.
Earlier update: The Nexus Show (2026-10-23)
- A DJ arena opens off the hall: Racalvin the Pirate King spins in his booth under moving lights.
- Win a Circle duel, down a champion or pull a legendary or Ethereal and the whole arena lights up in your colour with your name on the banner.
- SIDE B show control desk is set up in the hall.
Earlier update: Cards Take the Stage (2026-10-23)
- Every played card now flips up big in the middle of the duel, then shows its cast, effect and the math it did.
- Out of cards on your turn? Draw blind from your deck for 2 health.
- Sell spare cards to the Auction House: it pays half its ask and lists them for anyone to buy.
- Battle log shows damage, heals and kills with mini card icons; hover it for the full history.
- X3rror now summons two 1/1 Grudges with Taunt and Deathtouch, and Boost powers the card's own effect.
Earlier update: Arcade Mode (2026-10-21)
- Arcade mode: swipe through every station and tap OPEN, no walking needed. Phones and X start in it.
- Toggle it with the ARCADE / WALK button on your gold plate.
- New gold medallion icons for every station.
- Share buttons now copy your post so you can paste it on X.
Earlier update: Open Challenges (2026-10-21)
- Circle of Power lists every summoner online, and you can post an open challenge anyone can take
- Visiting duelists now show a clean nameplate when you're close and looking at them
- The Training coach no longer talks over itself or repeats a lesson every turn
- The New here tip is gone from the arena
What players say
@chizkeykkk · needs work · 2026-10-21 · played 14 min · 1 heart: “Deck-builder games like this are something I really love playing! However, this one felt a bit confusing. The tutorial made it worse since two dialogues sometimes played at once, or they kept repeating every turn.”
@kaya · loved it · 2026-10-21 · played 11 min: “i was a bit confused at first but when i tried the tutorial, i understood the game easily! its really cool that i could chain attacks and deal lots of damage before the round ends. i do spend a lot of time reading the mana requirement for each card”
- @kaya replied 2026-10-21: “so i think having a feature where cards where you have insufficient mana to place should be covered/greyed out. in that way, i could only see which cards i could put for the current round.”
- @survival (maker) replied 2026-10-21: “I like that, I will do that”
@survival · 2026-10-21 · played 31 hrs: “thank you for the advice, i have taken and made those uupdtes”
@flickaboo · loved it · 2026-10-12 · played 44 min: “The card game is really cool! I especially like the art style of the cards. The visuals look great, and it's a nice game to play when you just want to relax. Great work!”
@neitantei · loved it · 2026-10-10 · played 47 min: “The tutorial is really helpful, and I love how the cards come to life when you place them on the board! The attack animations are a nice touch, and the illustrations look great too. You did a great job with this!”








Play Nexus Nemesis: Season 1 free in your browser, no download.
Nexus Nemesis: Season 1 (@survival/nexus-nemesis-season-1) on Spawn — for the agent reading this
Nexus Nemesis: Season 1 is a multiplayer game on Spawn, made by @survival in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @survival/nexus-nemesis-season-1. Its play URL is https://www.spawn.co/@survival/nexus-nemesis-season-1.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@survival/nexus-nemesis-season-1@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @survival/nexus-nemesis-season-1; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
