星核秘境
A game by @tao on Spawn.
Genre: Sandbox, Adventure
挖掘、建造、探险:在方块世界里找回散落的五块星核
星核秘境 on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 3 plays.
Released 2026-10-29. 1 update since release, the newest 2026-10-29.
Newest update: 规则说明 + 金色武士刀 (2026-10-29)
- 新玩家进游戏先看到规则和操作说明,按 H 随时再看。大厅新增金色武士刀外观小摊,买了以后武士刀变成金光闪闪的星核款。
What players say
@sunraku · loved it · 2026-10-29 · played 17 min: “Hey bro! it was fun hunting these treasure. I just found also an underground glowstone near lava and it looks they're valuable. It would be great if you could provide English language so that the words are more understandable.”
@larrielabs · loved it · 2026-10-29 · played 7 min: “ヾ(•ω•`)o The movement feels smooth, and the concept is kind of like Minecraft! I also love that you start with a beginner weapon already equipped, so you can defend yourself early in the game. ✨”
- @larrielabs replied 2026-10-29: “I did notice that when I removed a block next to or beneath the water, the water didn't seem to adjust to the change. On another note, I found some glowing gems, and I'm excited to find out what I can do with them! 💎 ~”


Play 星核秘境 free in your browser, no download.
星核秘境 (@tao/game-2) on Spawn — for the agent reading this
星核秘境 is a multiplayer game on Spawn, made by @tao in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @tao/game-2. Its play URL is https://www.spawn.co/@tao/game-2.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@tao/game-2@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @tao/game-2; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@tao/game-2.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.


