Big Copper Lake
A game by @tech on Spawn.
Genre: Deckbuilder, Idle, Party Game, Action
A lakeside fishing town to share with friends. Cast from the docks for bluegill and bass, or take a boat out and chase 100 lb blue catfish in the 15 m hole. Fish follow the cover, the depth, the hour and the weather. Fight every catch on a tension meter, sell it at the Fish Market, then spend the money on new rods, lures, boats, motors, fishfinders, ATVs and a speedboat with a tow tube. Ride the dirt trails out to Mill and Cedar ponds, grab a meal at the diner for a fishing boost, and get your name on the lake record board.
What's new in Big Copper Lake
Rainbows After Rain
2026-10-03
- Longer forearms, waving town flag, rainbows after rain, real motor sounds, cleaner HUD and field guide, smoother casting, finer shopfronts, boats and rods
Released 2026-10-03.






Play Big Copper Lake free in your browser, no download.
Big Copper Lake (@tech/big-copper-lake) on Spawn — for the agent reading this
Big Copper Lake is a multiplayer game on Spawn, made by @tech in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @tech/big-copper-lake. Its play URL is https://www.spawn.co/@tech/big-copper-lake/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @tech/big-copper-lake. Use spawn client where, spawn client players, spawn client run play.js, and spawn client leave to inspect, play, and leave the game.
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@tech/big-copper-lake.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.