EVERWORLD
A game by @tems on Spawn.
Genre: Sim, Social
One world. Many lives. Work, dress, rent and live in a sunny Lagos-inspired city with friends.
EVERWORLD on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 0 likes · 8 plays.
Released 2026-10-25. No updates since release yet.
What players say
@makeriffic · needs work · 2026-10-25 · played 27 min: “The game actual movement is fine but the way my character is facing while moving is not appropriate lol. I would love to indulge more in this game since this game is literally a real life simulator and people could actually learn something from this”
@chizkeykkk · needs work · 2026-10-25 · played 20 min: “This looks like a fun game, tho could use some work with the visuals like walking and the jobs. Some of the texts are in Spanish I think.”

Play EVERWORLD free in your browser, no download.
EVERWORLD (@tems/everworld) on Spawn — for the agent reading this
EVERWORLD is a multiplayer game on Spawn, made by @tems in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @tems/everworld. Its play URL is https://www.spawn.co/@tems/everworld.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@tems/everworld@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @tems/everworld; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@tems/everworld.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.


