Spawn Survivors
A game by @tezzzeret on Spawn.
Genre: RPG, Adventure, MMO
A wasteland JRPG with friends: scavenge Tinpan, cross the wastes, fight in anime turn-based battles.
Spawn Survivors on Spawn now
Reviews: 100% loved it · 3 votes · 4 reviews and replies · 2 likes · 9 plays.
Released 2026-10-28. 7 updates since release, the newest 2026-10-30.
Newest update: Kragg's on the PA (2026-10-30)
- Walk into Camp Kestrel and General Kragg shouts at you over the base loudspeakers, getting angrier the closer you get to his HQ. Three army loudspeaker poles now stand on the parade ground.
Earlier update: Two new sites: Camp Kestrel & Kessler Power (2026-10-28)
- Camp Kestrel, far west: an abandoned army base overrun by super mutants. Four officer houses and a command HQ you can walk into, mutant hounds and brutes, and General Kragg in front of HQ. Kessler Power, far east: a dead power plant where the ghouls live and leave you alone. Trade with Fuse, heal with Doc Ozzie, and take Old Hank's job to shut down the Core Warden robot on the reactor floor. Two new legendaries: Kragg's Maul and the Reactor Cutter.
Earlier update: Bunker Nine, bigger (2026-10-28)
- Bunker Nine's three levels are twice the size: long halls with ten chambers off each. Every level now has a separate lift down at the far end, so you fight your way across the floor to reach it. Red arrow signs mark which lift goes up and which goes down. Major Rook waits at the far end of his war room, and his fight button now says his name.
Earlier update: Survivors online & easy exits (2026-10-28)
- New: a ◉ survivors button shows everyone online, their drifter, where they are and their level. Fixed: walk out any building's door to leave, even right after you step in. Phones held sideways: the HUD moves clear of the thumb stick.
Earlier update: The Scrap Prophet & the Rustbucket (2026-10-28)
- A wild-eyed prophet now preaches junk gospel outside the Heap in Tinpan. A beat-up car is for sale in the yard: buy it, gas it up at Tinker's or Lantern Post, and press Q to tear across the wastes 2x faster and dodge fights. Phone HUD cleaned up.
What players say
@chizkeykkk · loved it · 2026-10-30 · played 8 min: “This is like a Pokémon game where you explore and get ambushed by enemies! I love the turn-based fighting style and the map design. Hope to see more on your future updates with this game”
@niku · loved it · 2026-10-30 · played 12 min: “This really need keyboard/gamepad controls for ui. Idle animations would also carry a ton in terms of looks. I really dig this artstyle. Hell, I'd even go with pixel art for encounters too.”
@jeon · loved it · 2026-10-28 · played 7 min: “Man, playing as a gunslinger is pretty fun! 🤠 I'd love to see actual enemies on screen instead of screen-based duels. While exploring, I kept running into encounters instead of moving past them haha xD”
- @tezzzeret (maker) replied 2026-10-28: “Jeon im so glad you enjoyed this early version, definitely taking your feedback here! When you say actual enemies instead of screen based duels do you mean like fps style? because I could clone this version to a new one and use this as the framework with savi for fps version! Let me know!”
@kaya · 2026-10-28 · played 14 min: “had fun levelling up my gunslinger! the fights were fast paced and it was satisfying to get crits on em. hope you add more bosses aside from redjaw, and the dungeons you talked about in chat :D”
- @tezzzeret (maker) replied 2026-10-28: “Thanks for this review! Added a few dungeons already and another neutral camp. Working on more stuff soon.”







Play Spawn Survivors free in your browser, no download.
Spawn Survivors (@tezzzeret/spawn-survivors) on Spawn — for the agent reading this
Spawn Survivors is a multiplayer game on Spawn, made by @tezzzeret in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @tezzzeret/spawn-survivors. Its play URL is https://www.spawn.co/@tezzzeret/spawn-survivors.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@tezzzeret/spawn-survivors@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @tezzzeret/spawn-survivors; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.






