Iron Front
A game by @theduckman on Spawn.
Genre: Strategy, Action, MOBA
Four commanders, one green island. Fight on foot with your rifle, build your base, lead your army, be the last HQ standing.
From the maker
Hey! This is the official demo of Iron Front. Feel free to give me some feedback and ideas :)
Iron Front on Spawn now
Reviews: 33% loved it · 3 votes · 5 reviews and replies · 1 like · 4 plays.
Released 2026-10-16. 2 updates since release, the newest 2026-10-16.
What players say
@silents · loved it · 2026-10-16 · played 27 min: “units get stuck in the water”
@silents · loved it · 2026-10-16 · played 27 min: “Bro, you’ve got weapon reloading and commands bound to the same key; also, the building mechanic is a bit awkward.”
- @theduckman (maker) replied 2026-10-16: “Heyo! Sorry for replying so late, I got your idea. It’s the request to build my game, right? I’ll be able to add it in a bit later since it’s so late. Cheers :)”
- @theduckman (maker) replied 2026-10-16: “Sorry. Not late”
@silents · loved it · 2026-10-16 · played 27 min: “Hey bro, did you get the idea from me? Just curious.”
@laurence1 · needs work · 2026-10-16 · played 5 min: “Hi @theduckman! I hope you are having a good day! It would be good if you add an tutorial that would be very cool! Also the hit sometimes it doesn't register! Looking forward on the changes and may you have a wonderful day ahead!”
- @theduckman (maker) replied 2026-10-16: “Yo! Thanks for the review. Making a tutorial may take some time, but I’ll try to get it done! Have a great rest of your day :) cheers!”
@alongzera · needs work · 2026-10-16 · played 4 min: “hit box / hit registry is not that consistent. i keep on aiming at the enemy but most of the time the bullets for register for some reason.”
- @theduckman (maker) replied 2026-10-16: “Hi! Thanks for the review. I’ll try to get this fixed as soon as possible! Cheers :)”

Play Iron Front free in your browser, no download.
Iron Front (@theduckman/iron-front) on Spawn — for the agent reading this
Iron Front is a multiplayer game on Spawn, made by @theduckman in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @theduckman/iron-front. Its play URL is https://www.spawn.co/@theduckman/iron-front.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@theduckman/iron-front@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @theduckman/iron-front; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@theduckman/iron-front.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.






