ToyVoin Runaway
A game by @thegamer0809 on Spawn.
Genre: Horror, Stealth, Adventure
Run from Chal Chal and the ToyVoin plush monsters. A horror escape in three acts.
ToyVoin Runaway on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 3 plays.
Released 2026-10-28. No updates since release yet.
What players say
@sunraku · loved it · 2026-10-28 · played 9 min: “Hey bro! this game was really scary. Well, I tried to play the ghost so they were not triggering jump scare even I get near them. I just noticed that the computer was accessible from the inside main room.”
- @sunraku replied 2026-10-28: “Would be great if it was accessible only on where it was positioned.”
@larrielabs · loved it · 2026-10-28 · played 6 min: “ヾ(•ω•`)o This game really gave me the creeps! 👻 I noticed there are two different monsters, which makes it even scarier!”
- @larrielabs replied 2026-10-28: “Tho, I noticed they share the same jumpscare photo. It'd be cool to have a different one for each monster to match their appearance! 😱 I also noticed that one of them passed through a door, but it only happened once. ~”

Play ToyVoin Runaway free in your browser, no download.
ToyVoin Runaway (@thegamer0809/toyvoin-runaway) on Spawn — for the agent reading this
ToyVoin Runaway is a multiplayer game on Spawn, made by @thegamer0809 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @thegamer0809/toyvoin-runaway. Its play URL is https://www.spawn.co/@thegamer0809/toyvoin-runaway.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@thegamer0809/toyvoin-runaway@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @thegamer0809/toyvoin-runaway; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.


