Shardfall
A game by @tokanova on Spawn.
Genre: Survivors, Action, RPG
Survive ten minutes of masked shadow beasts outside a kingdom wall at dusk.
Shardfall on Spawn now
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 1 like · 10 plays.
Released 2026-10-21. 5 updates since release, the newest 2026-10-21.
Newest update: 0.4 three stages (2026-10-21)
- Frostreach, Corrin Burning and Meridian now stand behind their waystones. Survive to the dawn bell to open the next one. Level-ups hit harder: a flash, a shockwave, and new animated cards with rank pips.
Earlier update: 0.3 the waystones (2026-10-21)
- Four waystones beside the bell circle. Survive to the dawn bell to unlock the next stage, saved to your account. Each cleared stage adds new level-up cards to your deck. Frostreach, Corrin Burning and Meridian are on the way.
Earlier update: 0.2 · the long night (2026-10-21)
- When the dawn bell rings at 10:00, choose KEEP GOING (K) or TAKE THE WIN (B). Keep going and the Hollow get tougher every minute, the Grand Mask and Pale Wing come back, and at 30:00 THE HOLLOW KING arrives. Beat him and your name wears a crown on the Longest Stands board, plus the new Kingslayer trophy. Falling after the dawn bell still counts as a stand.
Earlier update: 0.1.1 · controller support (2026-10-21)
- Play with a controller: the left stick moves, RT fires her power (hold it beside a downed teammate to lift her), X swaps weapons, the d-pad picks level-up cards, and the right stick zooms. Hold Start to remap buttons. Also new: a tip jar at the gate, Oriel's Mirror Strike unlocks at level 11, and the start hint no longer covers the HUD on phones.
What players say
@larrielabs · loved it · 2026-10-21 · played 4 min: “It's nice that you can choose different weapons before starting! But it'd be epic to see those weapons floating above their pedestals! ⚔️✨”
- @larrielabs replied 2026-10-21: “I also really like the little light beneath my character! 💕 It makes them easier to spot in the dark, and it looks pretty cool against the gloomy surroundings. 🌙”
@sunraku · needs work · 2026-10-21 · played 10 min: “I love the gameplay. I just had some issues with the VFX cause I think it looks to simple. Maybe you can improve it. Also, I noticed that some of the monsters were not dropping shard.”

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Shardfall (@tokanova/shardfall) on Spawn — for the agent reading this
Shardfall is a multiplayer game on Spawn, made by @tokanova in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @tokanova/shardfall. Its play URL is https://www.spawn.co/@tokanova/shardfall.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@tokanova/shardfall@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @tokanova/shardfall; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@tokanova/shardfall.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



