Chrono Fighter
A game by @tree_industries on Spawn.
Genre: Action
The greatest warriors in history, ripped from their eras into one ring.
Chrono Fighter on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 8 plays.
Released 2026-10-22. No updates since release yet.
What players say
@makeriffic · loved it · 2026-10-22 · played 12 min: “Bro this bot in training is insanely good. I can only surmise that the rank matches here even better than this bot. I like the rule of the game where you win either by knock out or ring out. Ren's signature is kinda OP for me not gonna lie lol.”
@chizkeykkk · loved it · 2026-10-22 · played 9 min: “The game looks really decent! Combat could use more animations, but I think I found a cheat by spamming "I" to win instantly 😅 The ultimate definitely needs a nerf. Overall, the game has lots of potential, with the characters already looking cool.”
- @tree_industries (maker) replied 2026-10-22: “Thx!! Took a couple of days of setup, but almost every combat movement and attack seen on the four available fighters was generated by Savi directly in only a couple of days and everything is being generated custom for each fighter's personality. Off to the races now that we have Savi dialed in at using the Magic Motion AI API. Will be generating the entire games animations this way at lightening speed. What is published today for alpha is just a small slice of what we have planned.”

Play Chrono Fighter free in your browser, no download.
Chrono Fighter (@tree_industries/chrono-fighter) on Spawn — for the agent reading this
Chrono Fighter is a multiplayer game on Spawn, made by @tree_industries in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @tree_industries/chrono-fighter. Its play URL is https://www.spawn.co/@tree_industries/chrono-fighter.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@tree_industries/chrono-fighter@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @tree_industries/chrono-fighter; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.




