Apokalipsis
A game by @vintash on Spawn.
Genre: Adventure, Horror
Обычное утро. Бабах. Зелёный дым над городом. В 18:00 ты выходишь искать людей.
Apokalipsis on Spawn now
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 1 like · 3 plays.
Released 2026-10-26. 3 updates since release, the newest 2026-10-26.
What players say
@yujiro · loved it · 2026-10-26 · played 6 min: “The game looks really interesting with the toxic gas and zombies. I wanted to explore more, but I couldn't understand the language. Adding an English language option would help me understand the objectives and enjoy the gameplay much more.”
- @vintash (maker) replied 2026-10-26: “Thanks for the feedback! I'm glad you liked the atmosphere English text translation is coming in the next update very soon! Stay tuned!”
- @vintash (maker) replied 2026-10-26: “English has already been added.”
@moypi03 · needs work · 2026-10-26 · played 4 min: “Hey Vintash! I curious about your game how does it works. I encountered toxic gas and zombie. I find something that will help me to survive but I the end I died. What will i do here?”
- @moypi03 replied 2026-10-26: “Also there's no English Translation”
- @vintash (maker) replied 2026-10-26: “Hello English has already been added.”




Play Apokalipsis free in your browser, no download.
Apokalipsis (@vintash/apokalipsis) on Spawn — for the agent reading this
Apokalipsis is a multiplayer game on Spawn, made by @vintash in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @vintash/apokalipsis. Its play URL is https://www.spawn.co/@vintash/apokalipsis.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@vintash/apokalipsis@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @vintash/apokalipsis; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@vintash/apokalipsis.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



