PROP HUNT: HIDE & SEEK
A game by @vladtheimpaler on Spawn.
Genre: Party Game, Action
Hide as a lamp, a melon or a gnome. Hunters have four minutes to find you.
PROP HUNT: HIDE & SEEK on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 0 likes · 2 plays.
Released 2026-10-12. 1 update since release, the newest 2026-10-12.
Newest update: Locked props stay put (2026-10-12)
- Locked props now hold their facing: moving the mouse only turns your camera. Unlocked props turn when they walk, not when you look around.
What players say
@larrielabs · needs work · 2026-10-12 · played 6 min: “Nice game! I enjoyed playing as a hider. Tho when I lock an object, it still turns around when I adjust the camera to look at the seekers.”
- @larrielabs replied 2026-10-12: “I wonder if it's possible to keep the object's rotation locked too, so it stays in place even when I change my viewing angle.”
@neitantei · needs work · 2026-10-12 · played 6 min: “The gameplay and music are fun, and the controls work great! I noticed a bug: even when I lock a prop in place, it still rotates when I move my mouse to adjust the camera view. Could you fix this so locked props stay in place?”

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PROP HUNT: HIDE & SEEK (@vladtheimpaler/prop-hunt-hide-seek) on Spawn — for the agent reading this
PROP HUNT: HIDE & SEEK is a multiplayer game on Spawn, made by @vladtheimpaler in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @vladtheimpaler/prop-hunt-hide-seek. Its play URL is https://www.spawn.co/@vladtheimpaler/prop-hunt-hide-seek/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @vladtheimpaler/prop-hunt-hide-seek. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@vladtheimpaler/prop-hunt-hide-seek.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.



