Mama Put
A game by @waterrabbitlabs on Spawn.
Genre: Puzzle, Idle
Help Mama serve Lagos: match jollof, suya and puff-puff to fill every hungry customer's order.
Mama Put on Spawn now
Reviews: 66% loved it · 3 votes · 3 reviews and replies · 4 likes · 21 plays.
Released 2026-10-09. 2 updates since release, the newest 2026-10-11.
Newest update: First Swipe Guide (2026-10-11)
- New cooks now jump straight to level 1 with a hand showing exactly where to swipe for your first move.
- The booster row at the bottom now stays clear of the side buttons on phone screens.
- Your losses and quits are now tracked so we can see where you get stuck.
Earlier update: Swipe & Swap (2026-10-09)
- Drag one food toward its neighbor to swap them instead of tapping twice.
- The board takes up more of your screen now, with the order list tucked to the side.
- Booster buttons line up in a single row for quicker access.
What players say
@lego · needs work · 2026-10-11 · played 16 min: “Good match-3 game! The background colors help tell the pieces apart, tho some still look a bit similar. The voices add some fun to combos, but they overlap a lot lol”
@neitantei · loved it · 2026-10-09 · played 13 min: “This game is fun and challenging, especially with the objectives! I also like that you can buy boosters to help you out when you're struggling to complete them. 😊🔥”
@sunraku · loved it · 2026-10-09 · played 15 min: “Hi! This game was great. The consecutive matching was so satisfying especially when I get a 4 pairs. It was such a nice idea to make this food theme haha. Great game.”



Play Mama Put free in your browser, no download.
Mama Put (@waterrabbitlabs/mama-put) on Spawn — for the agent reading this
Mama Put is a multiplayer game on Spawn, made by @waterrabbitlabs in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @waterrabbitlabs/mama-put. Its play URL is https://www.spawn.co/@waterrabbitlabs/mama-put/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @waterrabbitlabs/mama-put. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@waterrabbitlabs/mama-put.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.




