INTERVAL
A game by @whoami on Spawn.
Genre: Platformer
find your rhythm. let the rest fade. bounce through a digital world that warps the farther you travel, alone or alongside friends. every fall brings you back. every run teaches you something about your past. I N T E R V A L
INTERVAL on Spawn now
Reviews: 100% loved it · 3 votes · 3 reviews and replies · 3 likes · 19 plays.
Released 2026-10-09. 2 updates since release, the newest 2026-10-10.
Newest update: Fall Replay (2026-10-10)
- When you fall, your last four jumps play back in a loop for you alone—watch your own arc replay until you hit continue.
- Other riders' falls sometimes linger as flickering white ghosts near where they fell, replaying their last moments before fading away.
- Clean landings now ring out in a chord progression that climbs together, with deeper regions warping the drone underneath.
- The fall replay camera sits off to the side, framing your jumps close and clear while the world plays out above.
- Gateways now stand on tall legs that stretch all the way to the ground, and the terrain reshapes so climbing pads ahead aren't hidden behind the ones below.
Earlier update: Echo, crispy deaths, phone HUD (2026-10-09)
- Meet echo, a runner who rides the course alongside everyone and learns it over time.
- Dying now fries out in a crackly burst of 8-bit blips.
- On phones the leaderboard stacks cleanly under your distance.
What players say
@makeriffic · loved it · 2026-10-10 · played 16 min: “I love the game! very unique controls and totally awesome experience. I love the rhythm combination of the game. Because if you can't do rhythm, you won't get a far.”
@moypi03 · loved it · 2026-10-09 · played 11 min: “hey man I'm enjoying your game and It's quite challenging hahaha the movement also is smooth and easy to navigate once you get to it I thought I can reach 500m but there's a moving platform hahaha I'll try again to reach 1000m!”
@laurence1 · loved it · 2026-10-09 · played 11 min: “Hi @whoami! I hope you're having a great day! Game is so good it's so addicting! Also the neonwire frame visual is top tier! Gonna recommend this to my friends and we will compete in this game! Whoever reach the highest is the GOAT xD!”


Play INTERVAL free in your browser, no download.
INTERVAL (@whoami/interval) on Spawn — for the agent reading this
INTERVAL is a multiplayer game on Spawn, made by @whoami in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @whoami/interval. Its play URL is https://www.spawn.co/@whoami/interval.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@whoami/interval@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @whoami/interval; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@whoami/interval.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.




