Simple parcour sandbox
A game by @yoxihy on Spawn.
Genre: Platformer, Action
first-person parkour: wallrun, climb and vault across rooftops, docks and a neon city
From the maker
I love parcour and I wanted to Share it to everyone in Form of a First Person parcour Game that is clean and simple.
Simple parcour sandbox on Spawn now
Reviews: 0% loved it · 1 vote · 1 review or reply · 1 like · 3 plays.
Released 2026-10-20. 2 updates since release, the newest 2026-10-20.
Earlier update: Sky Temple + Coral Lagoon (2026-10-20)
- Two new courses: Sky Temple, floating islands at sunset, and Coral Lagoon, sunken ruins over the sea. Cleaner HUD, Yard portals visible from spawn, music no longer stacks, smoother performance.
What players say
@lego · needs work · 2026-10-20 · played 6 min: “Fun parkour game! Tho the obstacles feel a bit too easy. Would love to see harder platforming like Mirror's Edge and a leaderboard to race for the fastest times”
- @yoxihy (maker) replied 2026-10-20: “Please Change your Look on the Game I Updated it and now there Are 2 more Maps and I will also add leader Boards soon!”

Play Simple parcour sandbox free in your browser, no download.
Simple parcour sandbox (@yoxihy/simple-parcour-sandbox) on Spawn — for the agent reading this
Simple parcour sandbox is a multiplayer game on Spawn, made by @yoxihy in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @yoxihy/simple-parcour-sandbox. Its play URL is https://www.spawn.co/@yoxihy/simple-parcour-sandbox.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@yoxihy/simple-parcour-sandbox@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @yoxihy/simple-parcour-sandbox; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.


