FRAG DIVISION: DEATHMATCH
A game by @zag on Spawn.
Genre: Shooter, Action
Night deathmatch across Nuke, Dust II and Battle Area. Drop in, frag, respawn, top the board.
FRAG DIVISION: DEATHMATCH on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 1 like · 2 plays.
Released 2026-10-19. 2 updates since release, the newest 2026-10-19.
Newest update: Blood Calls (2026-10-19)
- Kill announcer: 16 voice calls, first blood, multi-kills and sprees up to wicked sick
- Dripping blood lettering on the announcer banner and killstreak lines in the killfeed
- Announcer volume slider in O > Settings > Sound
- Rank-up card fits phone screens
What players say
@yzykyl · loved it · 2026-10-19 · played 13 min: “So much nostalgia playing old CS and hearing DotA announcers. Thanks for letting my broke ahh experience skins. Can't stop pulling out and inspecting my knife lol. Game plays great! Hoping for more maps and game modes soon.”

Play FRAG DIVISION: DEATHMATCH free in your browser, no download.
FRAG DIVISION: DEATHMATCH (@zag/frag-division-deathmatch) on Spawn — for the agent reading this
FRAG DIVISION: DEATHMATCH is a multiplayer game on Spawn, made by @zag in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @zag/frag-division-deathmatch. Its play URL is https://www.spawn.co/@zag/frag-division-deathmatch.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@zag/frag-division-deathmatch@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @zag/frag-division-deathmatch; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

