
SDFine
by @jaceA composition-first SDF materials engine
The maker wrote these words. Spawn hasn't checked what they claim.
v1.4.0 · updated
A composition-first SDF materials engine: bodies with real chemistry (76 cited species), field-based cutting and fracture, F=ma-bounded contact physics, heat books kept in joules, shape-derived ring acoustics, and the full lab glass — panels, brush, strike-energy dial (joules to gigajoules). Engine core only, no game content.
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PC-ONLY: built for desktop seats with minimum performance requirements — no low-power fallbacks. AFTER INSTALL: load the sdfine#sdfine-install skill FIRST — it carries the wires you must close by hand (inputs patched in BARE, the atmosphere look pass, the UI, and the optional materials-database wire).
Games using it
What’s new
The lens: a manual focal dial on one knob — focus distance, aperture, and a detail bias ladder. Detail spends by distance now (setFocus door; no auto-focus, no second quality system). Out past focus, rays give back march steps by octave and colour drains toward its own luminance — nothing darkens, chroma just leaves at the edge of focus.


