Wrist Solver
by @gftaEnds limp-wrist first-person hands.
The maker wrote these words. Spawn hasn't checked what they claim.
v1.0.0 · updated
Ends limp-wrist first-person hands. Name where the fingers should point and where the thumb should face; the solver reads the rig's real bone positions and turns wrist and forearm until the hand matches, then hands back angles you bake in. Works beside Realistic First Person Hands or any rigged arms with Wrist/Elbow/Index/Middle/Thumb bones.