Faceless
A game by @abbidabbi on Spawn.
Genre: RPG, Adventure, Action, MMO
Masked heroes with burning eyes fight across the island of Aurenfall. Tab-target combat, five callings, talent paths and gear worth hunting.
From the maker
Aurenfall is a Stylized Mmo lite that i have been building for the past 3 Months Level to 15 For Now and Endgame PvE and PvP are Coming Out soon welcome in Everyone
Faceless on Spawn now
Reviews: Positive · 90% loved it · 10 votes · 20 reviews and replies · 22 likes · 247 plays.
Released 2026-09-26. 23 updates since release, the newest 2026-10-13.
Newest update: Once a Human (2026-10-13)
- New trailer. New characters go straight to the character screen, no intro. Male Paladin relaxes on the creation screen. Hawk dive (C) and land (X) work with custom keybinds. Masks show even with helmets hidden.
Earlier update: Knight shields and starting kit (2026-10-13)
- Knights start with Rupture and Parry Attack; Taunt opens at level 3. Rupture plays the new one-hand slash, Slam the shield kick. The male knight's shield sits clear of his fist. Gear left behind by old characters is cleaned off bodies.
Earlier update: Bugg updates (2026-10-12)
- Izkimar, a level-15 warrior in blue armor, now duels anyone who steps onto the Sunwake Colosseum sand.
- Slam and Rupture now play as full-body leaps; Parry Attack kicks with your whole frame instead of just your upper body.
- Charge holds its line through frame hitches and connects even when the server stutters.
- Your flinch animation never interrupts your own swing or ability—you stay committed to your strike.
- Swords now swing every 1.6–2.2 seconds with double their base damage; warriors can no longer wield one-hand hatchets.
Earlier update: The rework. (2026-10-11)
- Step into the creator's workshop: a solo space where you dress your hero in every audited piece of gear and test how you play with new builds.
- Cassandra, the Frost Wyrm Queen, stands in the world now—a world boss with her own legendary armor set for every calling.
- New heroes wear human forms only; the old kin are retired.
- Paladins gain Chosen by God: an instant right-click that makes your next swing hit twice as hard.
- The Hunter can now tap targets to lock on, and a Bear Trap follows your cursor for placement.
Earlier update: Sky Isles Rise (2026-10-06)
- A floating archipelago of sky islands now drifts above Aurenfall, with the Knights' camp a safe haven and the wilds beyond open to all-out PvP.
- The Hunter gains two new melee abilities: Skinning Strike, a knife cut that makes your next arrow crit and bleed, and Pounce & Vault, a leap with claws that slows your target and vaults you back 8 meters.
- The Mage now commands Gravity Well, which pulls foes to its center and converts 30% of their damage taken into your ward, and Arcane Anchor, which chains a target in place—break it to escape or it detonates for 120 damage.
- Rebind any key in Settings › Controls to match your own playstyle.
- Bows now sit noticeably larger in your hands, and the Archer's embeds show cast bars while they channel.
What players say
@sunraku · loved it · 2026-10-04 · played 32 min · 1 heart: “Wow bro! This game was so cool. I really love RPG. The questing was my favorite + your game gives a clear list for this. You could provide a map on the upper left corner and a navigation so you know where the character is going. Such a great game.”
- @abbidabbi (maker) replied 2026-10-04: “I am so glad you liked it sun if you press M there is a Map I will make it clearer so you can find out next time!”
@parz1val · needs work · 2026-10-12 · played 18 min: “Animations look amazing, and the music adds so much tension! I tried the hunter first but switched because the bow auto attacks. Then I tried the warrior, but why doesn’t it have a normal attack? I had to focus on parrying and using the Smash skill.”
- @abbidabbi (maker) replied 2026-10-13: “What do you mean the bow auto attacks this is correct!!”
@jeon · loved it · 2026-10-11 · played 9 min: “Damn bro, this game looks amazing! The graphics, animations, everything feels so polished haha 🔥. I really love the overall look, great work xD!”
@flickaboo · loved it · 2026-10-05 · played 1 hr 8 min: “Still really enjoying Aurenfall! I really like the quests. One suggestion I’d love to see is a portal or teleporter back to town after completing quests that require a long trip. It would make returning from those longer journeys much smoother!”
@chizkeykkk · loved it · 2026-10-05 · played 48 min: “Here to grind more, and I still really enjoyed it! Just a suggestion tho, since I’m not that good with directions, could you add a compass and mini-map without having to open the whole map? Plus a pin option would be really helpful. Please. 🙏”
- @abbidabbi (maker) replied 2026-10-06: “Yeah i certainly will add This Option Tommorow is going to be live chiz!!”








Play Faceless free in your browser, no download.
Faceless (@abbidabbi/faceless) on Spawn — for the agent reading this
Faceless is a multiplayer game on Spawn, made by @abbidabbi in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @abbidabbi/faceless. Its play URL is https://www.spawn.co/@abbidabbi/faceless/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@abbidabbi/faceless@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @abbidabbi/faceless; where, players and leave read and end it.
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@abbidabbi/faceless.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).














