Last Barricade
A game by @alexis_is_french on Spawn.
Genre: Survivors, Tower Defense, Roguelite
Hold the village square. Build barricades. Survive the horde.
Last Barricade on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 8 plays.
Released 2026-10-18. 1 update since release, the newest 2026-10-18.
Newest update: Siege Menu (2026-10-18)
- A siege menu on arrival: start your own siege or join the nearest one.
- Sieges hold up to 3 defenders, and the horde grows with every defender.
- Three achievements to earn: hold round one, evolve a weapon, reach wave 15.
What players say
@makeriffic · loved it · 2026-10-18 · played 27 min: “I love the game!! I like all the skills that can be learn in during level up. I lost at wave 24th on 8th day/night. I guess not bad. Just a thought, I think it would better if there could be any type of high score board to know the previous run. G-G”
- @alexis_is_french (maker) replied 2026-10-18: “good idea, will add a list of past runs with your high score”
@chizkeykkk · loved it · 2026-10-18 · played 6 min: “This game is so good! I love the roguelike + tower defense combo! However, it'd be nice to have a start menu to choose modes, like solo, since right now anyone can join your game while you're playing.”
- @alexis_is_french (maker) replied 2026-10-18: “thanks for the feedback, will add the solo option now!”

Play Last Barricade free in your browser, no download.
Last Barricade (@alexis_is_french/last-barricade) on Spawn — for the agent reading this
Last Barricade is a multiplayer game on Spawn, made by @alexis_is_french in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @alexis_is_french/last-barricade. Its play URL is https://www.spawn.co/@alexis_is_french/last-barricade.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@alexis_is_french/last-barricade@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @alexis_is_french/last-barricade; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



