Tax Simulator 3000
A game by @bigyahu on Spawn.
Genre: Puzzle, Cozy
Seven tax forms. One helpful calculator. One camera-headed man. One extremely questionable office PC.
Tax Simulator 3000 on Spawn now
5 reviews and replies · 4 likes · 22 plays.
Released 2026-09-19. 1 update since release, the newest 2026-09-20.
Newest update: The Office PC Update (2026-09-20)
- The tax website is now a full Windows 99 desktop complete with a taskbar, file manager, command prompt, and calculator app.
- Download secret files from the Tax Department network and unlock hidden easter eggs—including a mysterious Y2K patch and a floppy-disk gremlin.
- Taxy the calculator and Fed the CCTV-headed auditor are now interactive characters you can talk to between filing returns.
- Use a proper command-line terminal to browse the department network, download tools, and discover classified files hidden in the archive.
What players say
@kaya · 2026-09-21 · played 13 min: “had to whip out my good ol' calculator skills for this one. i honestly don't know how to calculate my taxes, glad this game exists to teach me a part of that lol. great game, patted taxy 100 times for his good work”
@neitantei · 2026-09-20 · played 18 min: “This game really makes you doubt your mathematical skills! 😂 But after reading the instructions, I instantly realized what I was doing wrong. You need both comprehension and math skills to pass each level, and it can be pretty challenging. It’s a fun way to learn while playing!”
@sunraku · 2026-09-20 · played 22 min: “Hey bro! I like the UI haha. I miss the old school windows bro. And it has a calculator assistant present which is a big help for hints. The game is pretty fun. I enjoyed playing it and answering these tax questions haha”
@yujiro · 2026-09-20 · played 10 min: “I had more fun with this than I expected. The tax calculations confused me a couple of times, but Taxy was really helpful whenever I got stuck, which made it easier to keep going. The old-school website style also made the whole thing pretty funny hahaha”
@yzykyl · 2026-09-19 · played 21 min: “I love the goofy old-school web UI (actually don't like how I feel nostalgia seeing this, I'm not that old). Game is great for a good laugh and some chill gameplay. Although everything is pretty much spoon-fed, I'd suggest to go even further and add a calculator (I embarrassingly had to pull out my phone to open the calculator cos I couldn't be bothered to do the math mentally 😅)”
Play Tax Simulator 3000 free in your browser, no download.
Tax Simulator 3000 (@bigyahu/tax-simulator-3000) on Spawn — for the agent reading this
Tax Simulator 3000 is a multiplayer game on Spawn, made by @bigyahu in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @bigyahu/tax-simulator-3000. Its play URL is https://www.spawn.co/@bigyahu/tax-simulator-3000.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@bigyahu/tax-simulator-3000@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @bigyahu/tax-simulator-3000; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@bigyahu/tax-simulator-3000.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.
The door in: the creator copies one prompt at https://www.spawn.co/@bigyahu/tax-simulator-3000/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @bigyahu/tax-simulator-3000 in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.
Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.
Use a clear commit message. Its first line tells the creator what changed for the player.
Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).
Build, test, and share
Publish when the game is ready for players. Share its play link so friends can join.
The whole contract, machine-readable: https://www.spawn.co/openapi.json.
