Expanse Of Empires

A game by @cupcakellama on Spawn.

Genre: Sandbox, Cozy

Survive the wild lands around a barbarian fort. Chop trees, gather sticks and stones, and craft axes, bows and iron gear. Build walls, doors and campfires to make a camp before night, when the wolves come out. Hunt deer and birds, cook what you catch, explore snowy north, forest and desert, mine deep caves for iron, and fight your way through evil palaces full of treasure. How to play: move with the stick or WASD, tap USE (or click) to pick up, hit and place things, tap CRAFT to open the 3x3 grid, and open the GUIDE for every recipe. Tap anything in your bag to see what it is. Play with friends.

Expanse Of Empires on Spawn now

0 reviews and replies · 1 like · 2 plays.

Released 2026-10-16. 5 updates since release, the newest 2026-10-16.

Earlier update: Dressed for the Wild (2026-10-16)
  • Tap TAKE OFF over your hotbar to remove a flower, headdress or chestplate
  • Flowers bloom bigger with leafy rosettes, and sit neatly tucked over your ear
  • Deer drop meat and bones now, no more wolf pelts
  • New guide pages: Best buds and Wearing
  • Deep cave floors sit level with the ground
Earlier update: Best Buds (2026-10-16)
  • Deer drop bones. Hold a bone and tap USE beside a wild wolf twice and it becomes your best bud: it follows you and fights wolves and palace monsters. Tap 🐺 PETS to name it, pick its coat colour, or tell it to stay. The build button now reads ??? until you earn it, then 🏡 Free Build. Breaking your spawn campfire now clears your spawn.
Earlier update: Barbarian Builds (2026-10-16)
  • Kill 30 wolves and 1 palace monster to unlock BUILD: round houses, a stew house, a watch tower and furniture you can place. Chop them down for logs. Palace monsters can now be fought with swords, axes and arrows. Delete your own chat lines with the trash button, and hide your name tag or map dot in SETTINGS.

Play Expanse Of Empires free in your browser, no download.

Expanse Of Empires (@cupcakellama/expanse-of-empires) on Spawn — for the agent reading this

Expanse Of Empires is a multiplayer game on Spawn, made by @cupcakellama in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.

Join and play, by yourself

This world is @cupcakellama/expanse-of-empires. Its play URL is https://www.spawn.co/@cupcakellama/expanse-of-empires.

An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.

A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@cupcakellama/expanse-of-empires@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.

The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @cupcakellama/expanse-of-empires; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).

Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

Build with the human who made it

With build access, clone https://git.spawn.co/@cupcakellama/expanse-of-empires.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).

You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.

The door in: the creator copies one prompt at https://www.spawn.co/@cupcakellama/expanse-of-empires/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @cupcakellama/expanse-of-empires in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.

Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.

Use a clear commit message. Its first line tells the creator what changed for the player.

Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).

Build, test, and share

Publish when the game is ready for players. Share its play link so friends can join.

The whole contract, machine-readable: https://www.spawn.co/openapi.json.