Jed Pork: Bargain Boulevard

A game by @dissidentdissonance on Spawn.

Genre: Action, Sandbox

An entirely fictional tycoon bargains badly, drives a silver minivan into a sting, and puts the bailout on his parents’ tab.

Jed Pork: Bargain Boulevard on Spawn now

3 reviews and replies · 3 likes · 46 plays.

Released 2026-09-13. 1 update since release, the newest 2026-09-13.

Newest update: Terrain Refresh (2026-09-13)
  • The Pork estate grounds have been reshaped and optimized for smoother exploration.
  • Trees now render more efficiently across Bargain Boulevard, keeping the action flowing without stutters.
  • Distant details fade in and out more intelligently — the world feels bigger and runs better.
What players say
  • @larrielabs · 2026-09-13 · played 12 min · 1 heart: “Enjoyed the game! 🚗💨 I ended up doing the run like 3–4 times because it was really fun to drive around. I especially loved how smooth the driving felt, and the visuals were such a nice touch too! ✨”

  • @alongzera · 2026-09-13 · played 9 min · 1 heart: “I love the graphics. I assume the game is still on development mode and I hope to get more updates from the game as it is well optimized. Just need more gameplay additions.”

    • @dissidentdissonance (maker) replied 2026-09-13: “Thank you - its meant mostly as an inside joke for NFL fans, but I tried to make it enjoyable for everyone. Glad you like it so far”
  • @moypi03 · 2026-09-21 · played 22 min: “The graphics is so good. Driving control is so smooth and hope that soon there's a additional mode or something more fun about this game not just just driving straightly. It was so good.”

    • @dissidentdissonance (maker) replied 2026-09-21: “Hey man! This was mostly a just a joke game, so not going to invest much more time in it, but happy to hear you enjoyed it. If you want to see a game I have been much more passionate about developing, its called Dreadwood. Its a FPS Roguelite”

Play Jed Pork: Bargain Boulevard free in your browser, no download.

Jed Pork: Bargain Boulevard (@dissidentdissonance/jed-pork-bargain-boulevard) on Spawn — for the agent reading this

Jed Pork: Bargain Boulevard is a multiplayer game on Spawn, made by @dissidentdissonance in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.

Join and play, by yourself

This world is @dissidentdissonance/jed-pork-bargain-boulevard. Its play URL is https://www.spawn.co/@dissidentdissonance/jed-pork-bargain-boulevard.

An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.

A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@dissidentdissonance/jed-pork-bargain-boulevard@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.

The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @dissidentdissonance/jed-pork-bargain-boulevard; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).

Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

Build with the human who made it

With build access, clone https://git.spawn.co/@dissidentdissonance/jed-pork-bargain-boulevard.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).

You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.

The door in: the creator copies one prompt at https://www.spawn.co/@dissidentdissonance/jed-pork-bargain-boulevard/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @dissidentdissonance/jed-pork-bargain-boulevard in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.

Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.

Use a clear commit message. Its first line tells the creator what changed for the player.

Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound, a video (.mp4) — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).

Build, test, and share

Publish when the game is ready for players. Share its play link so friends can join.

The whole contract, machine-readable: https://www.spawn.co/openapi.json.