Lora Vaandaro 🎉🎉🎉🎉
A game by @lethalapesfan on Spawn.
Genre: Extraction, Action, Horror
An unofficial co-op horror salvage run. Recover the research. Outrun the apes. Make extraction.
From the maker
I'm really sorry I renamed my game but I pranked with the copy and paste and I'm on chromebookOS
Lora Vaandaro 🎉🎉🎉🎉 on Spawn now
Reviews: 50% loved it · 2 votes · 63 reviews and replies · 14 likes · 263 plays.
147 updates since release, the newest 2026-10-29.
Newest update: Fists Up (2026-10-29)
- New hotbar at the bottom: click a slot to hold your gun, Periastron or packed tools
- New Fist slot: punch apes with your bare hands for 500
- Periastron Omega and Fist have no cooldown, so every click swings
- Apes drop loot when you kill them: gold, speed, jump and health boosts
Earlier update: Rampage Three (2026-10-29)
- The purple HATER BOSS tank patrols the RC range: team up and blow it up
- The Hater Wall rebuilds itself after you knock it down
- Tank battle scoreboard: first to 5 hits wins
- New Admin Parking Garage at the motor court, gate opens for admins only
Earlier update: Lora Monkey Record (2026-10-26)
- Find the gold Lora Monkey Record trophy in the hub and solve its 4x4 puzzle
- Solve it to earn the Lora Monkey Record trophy and a record paper
- New Owner Chromebook desk by the trophy: the owner logs in to open ALL PANEL
Earlier update: Vault Guards + BananaKid (2026-10-26)
- The head owner vault hall is now way bigger, stocked with treasure, guarded by 10 vault guards, and wired with an intruder alarm and laser sweep. Owner and co-admin pick who gets in on the VAULT ACCESS panel. Plus BananaKid_07, a friendly npc player who roams the hub and says hi.
Earlier update: Big Monkey Herd + Savi Boba (2026-10-24)
- Your monkey gang is huge now and follows in a wider line. Admin Lafan joins with golden fur and a 20-floor tower in the bedroom. Savi turned into Boba the monkey, bubble tea and all.
What players say
@makeriffic · 2026-09-18 · played 39 min · 1 heart · shown first by the maker: “Welp, I'm cooked. I really like this backrooms mode. You can maybe make it bigger and more circuits to do? I have managed to win one, and this is what my 2nd play looks like lol.”
@kaya · 2026-09-29 · played 1 hr 59 min · shown first by the maker: “I just fought against Redjaw and I like his charge mechanic, it was very challenging. But I couldn't seem to damage him at all even when I hit him everywhere in his body.”
@lego · 2026-09-21 · played 3 hrs 34 min · shown first by the maker: “SEND HELP! I'M STUCK! I pressed E on the car and now I can't move or do anything! I can't get out or continue the game lol”
@lethalapesfan · 2026-09-20 · played 109 hrs · shown first by the maker: “because the food drops are 1 in a quntilon”
@lethalapesfan · 2026-09-19 · played 109 hrs · shown first by the maker: “MY GOAL CAME TRUE YESSSS”




Play Lora Vaandaro 🎉🎉🎉🎉 free in your browser, no download.
Lora Vaandaro 🎉🎉🎉🎉 (@lethalapesfan/lora-vaandaro) on Spawn — for the agent reading this
Lora Vaandaro 🎉🎉🎉🎉 is a multiplayer game on Spawn, made by @lethalapesfan in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @lethalapesfan/lora-vaandaro. Its play URL is https://www.spawn.co/@lethalapesfan/lora-vaandaro.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@lethalapesfan/lora-vaandaro@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @lethalapesfan/lora-vaandaro; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@lethalapesfan/lora-vaandaro.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.
The door in: the creator copies one prompt at https://www.spawn.co/@lethalapesfan/lora-vaandaro/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @lethalapesfan/lora-vaandaro in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.
Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.
Use a clear commit message. Its first line tells the creator what changed for the player.
Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound, a video (.mp4) — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).
Build, test, and share
Publish when the game is ready for players. Share its play link so friends can join.
The whole contract, machine-readable: https://www.spawn.co/openapi.json.
