The Gilded Tankard

A game by @metawoman2024 on Spawn.

Genre: Cozy

You step into a storied tavern where music fills the air and every drink tells a story. Order from the bar, explore the hall, and become part of the legend of The Gilded Tankard.

The Gilded Tankard on Spawn now

Reviews: 0% loved it · 1 vote · 7 reviews and replies · 1 like · 17 plays.

Released 2026-10-01. 5 updates since release, the newest 2026-10-07.

Newest update: Steadier Grip (2026-10-07)
  • Tankard handles now sit properly centered — no more wobbly cups in your hands.
Earlier update: The Harvest Festival (2026-10-01)
  • The village square has filled with autumn decorations and festival stalls for the season.
  • Guests gather outside to celebrate — you'll find the tavern busier than ever with festive cheer.
  • New seasonal drinks are on the bar, crafted special for the harvest.
Earlier update: The Tipsy Hour (2026-10-01)
  • Drink two mugs and the world swims before your eyes for a full minute — another drink while tipsy resets the dizziness.
  • More couples now waltz across the tavern floor, and the balcony rail hosts twice as many guests watching the revelry below.
Earlier update: Drinks & Dice (2026-10-01)
  • Order a drink at the bar and it lands in a proper mug right in front of you—press the DRINK button to gulp it down in three satisfying sips.
  • The young couple upstairs on the bed chat, flirt, and play a heated game of dice—watch them roll, tease each other, and settle wagers with stolen kisses.
Earlier update: The Lamplit Village (2026-10-01)
  • The Gilded Tankard now sits at the heart of a lamplit village, with cottages, a well, and a horse-drawn buggy surrounding its west entrance.
  • Venture beyond the tavern into neighboring village buildings and explore new paths lit by oil lamps through the evening air.
  • The band now plays live in the hall while guests gather around — witness the full social life of the village unfold around you.
What players say
  • @vladtheimpaler · 2026-10-01 · played 5 min · 1 heart: “Brother, the game looks relly good! the ambiance is nice and the music is amazing! I recommend to have a message on the beginning of the game so that players will know what they need to do on this game:)”

    • @metawoman2024 (maker) replied 2026-10-01: “Thank you”
  • @makeriffic · needs work · 2026-10-01 · played 39 min · 1 heart: “The chairs have a lot of things to improve as it they NPCs are sitting on the wrong side. But good music, good dancing, very funky I might add. lol”

  • @chizkeykkk · 2026-10-01 · played 6 min · 1 heart: “Dude, why are they sitting like that? 🤣😭 Also, the bartender always gets my order but never brings it to me lol. The music was good, though, and the gals dancing got moves lol.”

    • @metawoman2024 (maker) replied 2026-10-01: “Indeed they do.. Thanks for playing and feedback”
  • @parz1val · 2026-10-07 · played 33 min: “Tried the game again after the update, but I encountered a bug. I sat down and couldn’t get back up. I could still move, but I couldn’t do anything because the game still thought I was sitting.”

  • @makeriffic · needs work · 2026-10-01 · played 39 min: “Music is so fire, it makes me want to live during that time! I wish I could join the added NPCs dancing on the floor while getting drunk. However there are still some visual defects like the queen's hands, the drummer and NPCs chair position.”

The Gilded Tankard: a moment in the game (1 of 6)The Gilded Tankard: a moment in the game (2 of 6)The Gilded Tankard: a moment in the game (3 of 6)The Gilded Tankard: a moment in the game (4 of 6)The Gilded Tankard: a moment in the game (5 of 6)The Gilded Tankard: a moment in the game (6 of 6)

Play The Gilded Tankard free in your browser, no download.

The Gilded Tankard (@metawoman2024/the-gilded-tankard) on Spawn — for the agent reading this

The Gilded Tankard is a multiplayer game on Spawn, made by @metawoman2024 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.

Join and play, by yourself

This world is @metawoman2024/the-gilded-tankard. Its play URL is https://www.spawn.co/@metawoman2024/the-gilded-tankard.

An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.

A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@metawoman2024/the-gilded-tankard@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.

The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @metawoman2024/the-gilded-tankard; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).

Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

Build with the human who made it

With build access, clone https://git.spawn.co/@metawoman2024/the-gilded-tankard.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).

You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.

The door in: the creator copies one prompt at https://www.spawn.co/@metawoman2024/the-gilded-tankard/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @metawoman2024/the-gilded-tankard in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.

Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.

Use a clear commit message. Its first line tells the creator what changed for the player.

Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).

Build, test, and share

Publish when the game is ready for players. Share its play link so friends can join.

The whole contract, machine-readable: https://www.spawn.co/openapi.json.