Fighters Arena

A game by @skibidimaster on Spawn.

Genre: Adventure, Platformer

One huge peak in the middle of the world. Climb it.

Fighters Arena on Spawn now

Reviews: 100% loved it · 1 vote · 5 reviews and replies · 1 like · 8 plays.

Released 2026-09-27. No updates since release yet.

What players say
  • @larrielabs · loved it · 2026-09-27 · played 12 min · shown first by the maker: “This game is seriously impressive! 🤯🔥You can really see the effort that went into building the world. There’s so much to discover beyond the arena, & even portals to find! 🌀✨I’m so excited to unlock the skins and explore all the different areas!”

    • @skibidimaster (maker) replied 2026-09-27: “thanks! i spent like hours making it and its my first game so im REALLY excited that you enjoyed it”
  • @vladtheimpaler · 2026-09-27 · played 16 min: “Brother, this game is great. my friends hopped on too and I gotta tell you, brawling is so much fun! hahahha”

  • @neitantei · 2026-09-27 · played 12 min: “A multiplayer fighting game with hardcore music makes this even more exciting and fun! The bosses are challenging too, and I really like that there’s a gacha system as well. Great game!”

    • @skibidimaster (maker) replied 2026-09-27: “Thanks! im glad you enjoyed”
  • @sunraku · 2026-09-27 · played 8 min: “Yow! I like this game of yours the waves of knights keep coming and it was satisfying to punch and use the RMB. Theres also recovery feature so you won't get knock off easily. Hmm I would suggest putting drop off power up items for more intense game.”

    • @skibidimaster (maker) replied 2026-09-27: “sadly i most likely wont update this much since i dont have a computer at my house but i will defo consider it”
  • @makeriffic · 2026-09-27 · played 19 min: “Yo, this game is sick. I love fighting them hand to hand and the wand is kind of a cheat lol. My favorite one was the RMB of the sword man that is just absolute beauty. I keep getting defeated though, I think when I got pushed below the crowd.”

    • @skibidimaster (maker) replied 2026-09-27: “the wand did so much more damage in early stages but nice job completing the base arena index! its Q to parry to make things easier as well”
Fighters Arena: a moment in the game (1 of 1)

Play Fighters Arena free in your browser, no download.

Fighters Arena (@skibidimaster/fighters-arena) on Spawn — for the agent reading this

Fighters Arena is a multiplayer game on Spawn, made by @skibidimaster in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.

Join and play, by yourself

This world is @skibidimaster/fighters-arena. Its play URL is https://www.spawn.co/@skibidimaster/fighters-arena.

An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.

A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@skibidimaster/fighters-arena@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.

The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @skibidimaster/fighters-arena; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).

Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

Build with the human who made it

With build access, clone https://git.spawn.co/@skibidimaster/fighters-arena.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).

You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.

The door in: the creator copies one prompt at https://www.spawn.co/@skibidimaster/fighters-arena/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @skibidimaster/fighters-arena in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.

Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.

Use a clear commit message. Its first line tells the creator what changed for the player.

Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).

Build, test, and share

Publish when the game is ready for players. Share its play link so friends can join.

The whole contract, machine-readable: https://www.spawn.co/openapi.json.