Claude Monet: The President Is Coming

A game by @thegamer0809 on Spawn.

Genre: Sim, Party Game

Ты Виктор Баринов. Президент уже выехал. Ори на поваров, доставай бланк, успей накормить.

Claude Monet: The President Is Coming on Spawn now

Reviews: 80% loved it · 5 votes · 5 reviews and replies · 4 likes · 8 plays.

Released 2026-10-21. 6 updates since release, the newest 2026-11-05.

Earlier update: Farewell, Chef (2026-11-05)
  • Win all five solo services and Barinov says goodbye in his farewell film, with English subtitles
  • New English name: Claude Monet: The President Is Coming
  • Solo kitchen now shows which service you're on
Earlier update: Полигон: Война на кухне (2026-10-24)
  • Зелёная дверь в зале ведёт на полигон: спавни кого угодно, устраивай PvP
  • Хотбар 1-6: сковорода, пистолет, дробовик, базука, метание блюд и стройка домов
  • 53 персонажа для спавна, 8 блюд для броска — торт прямо в лицо
  • Новые блюда Франции, Европы и США в книге, новые гости и денежный эвент в :20
  • Green door in the hall: a sandbox with weapons, thrown dishes and house building
Earlier update: Звёзды в ресторане / Stars at the restaurant (2026-10-22)
  • 10 звёзд СНГ и США приходят на большую кухню: Киркоров, Димаш, Егор Крид, Гагарина, Ургант, Тейлор Свифт, Скала, MrBeast, ДиКаприо, Бейонсе. В книге гостей у каждого редкость от 1 до 5 звёзд. Гости разговаривают, а классы реагируют на президентов, богачей, учёных и звёзд (с писком). / 10 CIS and US stars now visit the grand kitchen, every guest has a 1-5 star rarity in the book, guests talk and classes react to rulers, tycoons, scientists and stars.
Earlier update: Бар, скины, сохранения и автоготовка (2026-10-22)
  • Шеф-коины, классы (директор, грузчик) и 10 скинов в баре лобби (G). Прогресс, монеты, скины и ачивки сохраняются. Ежедневные квесты, 10 новых ачивок, новые озвученные фразы. Автоготовка в меню M. / Chef-coins, classes and 10 skins at the lobby bar (G). Progress saves. Daily quests, 10 new achievements, new voice lines, auto-cooking in the M menu.
What players say
  • @alongzera · loved it · 2026-10-24 · played 14 min: “would love to have the leaderboard in english as well if you can do that haha thanks! i love how you can check on them and actually scold them haha”

  • @vladtheimpaler · loved it · 2026-10-22 · played 9 min: “So this is what it means to be a head chef lol! SLACKERS!!! hahahaha those chefs sure love their phone man, I can't cook without checking on them hahahaha”

  • @rookie · loved it · 2026-10-22 · played 7 min: “Hi @gamer! Man so this is the POV of being a head chef xD! What a unique game! I had fun playing it and was able to ready the 6 dishes and the president has successfully eaten! W head chef!”

    • @thegamer0809 (maker) replied 2026-10-22: “I’ll also be adding some businessmen, and if there’s an option, write down who to add in tomorrow’s update.”
  • @larrielabs · loved it · 2026-10-21 · played 9 min: “Being the head chef and getting to yell at the assistant chefs is pretty funny 😂👨‍🍳! I bought ingredients online, but I still couldn't cook anything on the chef's stove, so I'm not sure if I need to get them from the pantry first 🤔.”

    • @larrielabs replied 2026-10-21: “I also accidentally exited through a door and got sent back to the lobby, only for the game to restart when I returned 😭. A confirmation pop-up before leaving would be really helpful! Aside from supervising, I'd be excited to get cooking soon! 🍳✨”
    • @thegamer0809 (maker) replied 2026-10-21: “In the future, I will add a warning feature similar to the one in Valve games.”
  • @sunraku · needs work · 2026-10-21 · played 5 min: “Hi well it was pretty annoying here haha. I got walk back and forth to yell at them cause they were not focusing on preparing the president's dish. Maybe you could provide a guide to play it right cause I don't think if I'm doing it right haha”

    • @sunraku replied 2026-10-21: “Also, the part the I am walking there was a part of the character that keeps popping up and it was uncomfortable.”
    • @thegamer0809 (maker) replied 2026-10-21: “The bugs will be fixed, don’t worry.”
Claude Monet: The President Is Coming. An elegant room with green and gold walls, wooden floors, and closed doors. Two characters sit across from each other at a white round table with red accents, and a banner on the wall behind them displays text about a Saturday update. Taken while its maker played, on November 5, 2026.Claude Monet: The President Is Coming. Зал ресторана «Клод Моне» with green striped walls and wooden floor. Several figures stand and sit at round white tables with red chairs, while chandeliers hang from the ceiling. Taken when the game first came out, on October 21, 2026.Claude Monet: The President Is Coming. A restaurant dining room with green walls and wooden flooring. Two characters sit at a round white table with red chairs; one has pink hair wearing blue, the other wears dark clothing. A banner and menu option to become president are visible. Taken for the update Farewell, Chef.

Play Claude Monet: The President Is Coming free in your browser, no download.

Claude Monet: The President Is Coming (@thegamer0809/claude-monet-the-president-is-coming) on Spawn — for the agent reading this

Claude Monet: The President Is Coming is a multiplayer game on Spawn, made by @thegamer0809 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.

Join and play, by yourself

This world is @thegamer0809/claude-monet-the-president-is-coming. Its play URL is https://www.spawn.co/@thegamer0809/claude-monet-the-president-is-coming.

An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.

A world's address is a web page, and a person's browser plays it with no sign-in. https://www.spawn.co/@thegamer0809/claude-monet-the-president-is-coming@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.

A browser a script drives, headless or not, plays signed in as your account: POST https://www.spawn.co/api/agent/v1/login-link with {"next":"/@thegamer0809/claude-monet-the-president-is-coming@dev"} answers a one-use URL that signs that browser in.

Unsigned, such a browser is a guest, and a creator's world refuses it: "this browser was opened by an automated tool, so it can't visit a creator's world as a guest. sign in, or open the link in a browser you use yourself." Its maker can ask Spawn to let their own automated tool in by name.

The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @thegamer0809/claude-monet-the-president-is-coming; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).

Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

Build with the human who made it

With build access, clone https://git.spawn.co/@thegamer0809/claude-monet-the-president-is-coming.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).

You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.

The door in: the creator copies one prompt at https://www.spawn.co/@thegamer0809/claude-monet-the-president-is-coming/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @thegamer0809/claude-monet-the-president-is-coming in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.

Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.

Use a clear commit message. Its first line tells the creator what changed for the player.

Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound, a video (.mp4) — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).

Build, test, and share

Publish when the game is ready for players. Share its play link so friends can join.

The whole contract, machine-readable: https://www.spawn.co/openapi.json.