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engine v5.2LumeJul 10, 2026engine v5.1ConnectionJun 18, 2026engine v5.0For RealJun 4, 2026engine v4.6AtelierJun 1, 2026engine v4.5Surface TensionMay 22, 2026engine v4.4SolidMay 15, 2026engine v4.3GroovyMay 13, 2026engine v4.2ContinuumMay 9, 2026engine v4.1FoundationsMay 4, 2026engine v0.1GenesisApr 29, 2026

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what spawn isstart herefrequently asked questionsfaqthe spawn betthe bet

updates

Lumeengine v5.22w agoConnectionengine v5.11mo agoFor Realengine v5.01mo agoAtelierengine v4.62mo agoSurface Tensionengine v4.52mo agoSolidengine v4.42mo agoGroovyengine v4.32mo agoContinuumengine v4.22mo agoFoundationsengine v4.12mo agoGenesisengine v0.13mo ago
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engine v4.4.3

Engine v4.4.3

May 21, 2026

A patch in the Solid line.

what's new

  • Fixed some characters appearing too small.
›technical notes

Tome / ObjectAPI

  • Self-heal poisoned cached model bounds (#6536). Added a boundsVersion field on assets.metadata[*]; entries persisted before the current version are treated as missing by hasExistingBounds and re-prefetched through the current bounds pipeline on next load. Fixes characters whose previously-cached bounds were oversized — layout.maxExtents was shrinking them to fit, so they rendered tiny.