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Engine v5.1.6

June 26, 2026

A patch to Connection.

  • Large terrain worlds spend much less CPU maintaining stable physics colliders.
  • Weapons and other items attached to animated characters no longer jitter or warp while the character moves.
  • Objects you add or delete in GOD-MODE now stay added or deleted in multiplayer worlds.
  • Custom events triggered by interactions now work reliably in multiplayer, including while players join or leave.
  • A broken UI handler now leaves the last working UI in place and tells Savi which UI script needs repair.
  • Sprites now appear reliably during startup even when camera setup changes while their shaders compile.
  • Preloaded voice lines and sound effects now play immediately even when their optimized audio version is still being prepared in the background.

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