Engine v5.1.6
June 26, 2026
A patch to Connection.
- Large terrain worlds spend much less CPU maintaining stable physics colliders.
- Weapons and other items attached to animated characters no longer jitter or warp while the character moves.
- Objects you add or delete in GOD-MODE now stay added or deleted in multiplayer worlds.
- Custom events triggered by interactions now work reliably in multiplayer, including while players join or leave.
- A broken UI handler now leaves the last working UI in place and tells Savi which UI script needs repair.
- Sprites now appear reliably during startup even when camera setup changes while their shaders compile.
- Preloaded voice lines and sound effects now play immediately even when their optimized audio version is still being prepared in the background.