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engine v6.0One PlaceSep 5, 2026engine v5.2LumeJul 10, 2026engine v5.1ConnectionJun 18, 2026engine v5.0For RealJun 4, 2026engine v4.6AtelierJun 1, 2026engine v4.5Surface TensionMay 22, 2026engine v4.4SolidMay 15, 2026engine v4.3GroovyMay 13, 2026engine v4.2ContinuumMay 9, 2026engine v4.1FoundationsMay 4, 2026engine v0.1GenesisApr 29, 2026

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what spawn isstart herefrequently asked questionsfaqthe spawn betthe bet

updates

One Placeengine v6.02w agoLumeengine v5.22mo agoConnectionengine v5.13mo agoFor Realengine v5.03mo agoAtelierengine v4.63mo agoSurface Tensionengine v4.54mo agoSolidengine v4.44mo agoGroovyengine v4.34mo agoContinuumengine v4.24mo agoFoundationsengine v4.14mo agoGenesisengine v0.14mo ago
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engine v5.2.19

Engine v5.2.19

August 6, 2026

A patch in the Lume line.

what's new

  • Small windows render sharp: shrinking the game window no longer melts distant detail into mush — thin lines, far-off structures, and in-world text stay readable at small window sizes, because the engine now refuses to drop its internal rendering resolution below a legibility floor on ordinary screens.
  • Places stop coming back empty: after a server crash or reconnect, a place players were standing in could lose all its objects until the room recycled — the world's cleanup sweep now notices an occupied place with no live copy and brings its objects back within moments.
  • Fixed an issue where Savi wasn't able to manage your game's database properly — database setup and reads/writes she does on your behalf now land reliably in multiplayer rooms.
  • Fixed an issue where crons weren't running properly — scheduled game work (timed events, recurring jobs) now fires the way your scripts scheduled it.
  • Savi finishes her own checklist: when Savi completes something from your world notes (tab+f), she checks it off herself instead of leaving every done item hanging as "attempted" for you to sweep up — taste calls and anything you sent back for a redo still wait for your verdict.