
Gameplay Ability System
by @captaiNote: this mod ships no abilities of its own.
v1.2.0 · updated
Note: this mod ships no abilities of its own. Anything Savi adds after you install it is built for your game, not part of the mod. Abilities, stats, buffs and status effects for your game. Just ask Savi in plain words. "A fireball that burns for 1 damage every 3 seconds for 15 seconds.
Read the rest
On impact it explodes and hits everyone within 2 m for half the damage." "Chain lightning that bounces and branches between targets." "A heal over time." "A curse that slows and weakens." Health, mana, shields, cooldowns, costs, stacking and multiplayer sync come built in.
What’s new
Effects, abilities, cues and tags now live in a searchable game database that starts empty. One effect can be reused anywhere at its own numbers.
Version history
- 1.1.0
Changed lib/saved.js, lib/system.js, skills/gas.md