
Dev Knowledge (Graphics + Engineering)
by @unrealTeaches your Savi to engineer a Spawn game like a pro
2 installs
v1.0.0 · updated
Teaches your Savi to engineer a Spawn game like a pro: debugging, performance profiling, netcode and state, architecture, testing, and god-mode tools, with /debug, /profile and /audit.
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Plus a 3D modeling wing (/model, hands-first, wisps only on request) and the full graphics wing: 24 ready looks, toon and banded-PBR lighting, rim, hologram and car-paint materials, a 228-style shader atlas, /graphics-styles, /graphics-style and /graphics-pass. A Dev Kit tab on the god rail does it all in clicks: looks, presets, live sliders, lighting, and the tools.