
RTS-Controls
by @jissiComplete RTS command scheme
The maker wrote these words. Spawn hasn't checked what they claim.
v1.4.0 · updated
Complete RTS command scheme, playable out of the box: WASD/edge camera panning under a fixed-tilt overhead camera, left-drag marquee / click unit selection (shift adds), scroll zoom, right-click march orders with ring formations, and squads via clickable HUD chips (number keys 1-9 recall — no ctrl chords, browsers eat those).
Read the rest
Ships the commander controller, the overhead camera, an order-following unit behavior, a HUD with drag-select rectangle and squad chips, and a starter fireteam of four units so a fresh install has something to command.
Games using it
What’s new
Playable out of the box: ships a starter fireteam of four commandable units (soldier-1..4). Squads reworked — no ctrl chords (browsers eat ctrl+digit): brand/recall/clear via clickable HUD chips, number keys 1-9 recall. Command ring FX now inlined in player.js (fixes the missing move-ping.js reference from 1.3.0).


