
Wave Sequencer
by @jissiA visual timeline board for designing enemy waves
The maker wrote these words. Spawn hasn't checked what they claim.
v1.0.0 · updated
A visual timeline board for designing enemy waves — drag bars to place spawns in time, stretch them, pick continuous/spread/maintain modes, and watch a density graph predict your difficulty curve. Ships with a spawner, three starter critters that chase the nearest player, and a registry that makes new enemy kinds a JSON entry. Built for survivors / tower-defense / horde games.
What’s new
First release: visual timeline board for wave design (drag/stretch/select bars, continuous/spread/maintain modes, density graph with field-cap line), self-planting invisible spawner hub, three starter enemy kinds (pinkling, grub, sprinter) that chase the nearest player, a JSON enemy registry, loop + survival hardening, and events for spawn/death economy hooks.

