Walk into your own world and say what to build. Savi makes it with you, live.
your game · with Savi

Yes. Open Spawn in your phone's browser to play or build with Savi. Games marked Desktop only need a computer.
For iOS app beta access, check the announcements in our Discord.
Ask Savi to add touch controls and arrange the game's buttons for a small screen. Try it on a phone before sharing it. Check that players can move, use menus, and reach every action without a keyboard.
Inside a game, open Settings from the gear on the right. Select your name, enter the new name, and press Enter to save it.
Press your picture at the top of the page, then edit character. Inside a game, open Settings from the gear on the right, select your name, and choose edit character. Describe the character you want in the editor.
Savi is your companion for making games. Talk through ideas, try them, and tell her what to change. You bring the direction and taste. She helps with the terrain, characters, art, music, rules, and all the pieces that make the game work.
You can give her reference images and point out what you like. You can also send a new message while she works to change direction.
Savi uses Claude Opus 5.5 by default. The models behind her can change as we improve Spawn. Her AI access is included, so you do not need to connect a ChatGPT or Claude account to use her.
Bringing your own coding agent is optional.
Wisps are Savi's helpers. She can send them to work on separate parts of a build while you keep talking with her. They bring their work back to the same game.
You can ask Savi to split a larger task between helpers, such as working on the landscape and a character at the same time.
Lock In gives one build a deeper pass. Type /lock-in with the task you want to work on. Savi offers a plan. Read it, then press the Lock In button in her reply to start.
It can take longer than a normal request. Use it when you want more care on a specific build or a difficult change. Savi will tell you if a Lock In is not available.
No. /focus changes Savi's focused look. Type it again to turn it off. It does not change the AI model or give a request more thinking time.
Use /lock-in for a deeper build.
Start with a small, playable idea. Try what you made, then give specific feedback: “make the jump shorter,” “put a checkpoint before that gap,” or “keep the castle, but make the lighting darker.”
Reference images and examples help. Tell Savi what must stay the same as well as what you want to change. If you are stuck, ask her to suggest the next step.
It shows how much conversation Savi is working with. Long conversations can be condensed so she has room to keep building. This is separate from your game's saved files and history.
If an earlier detail matters to the next change, remind her of it.
You can make first-person or third-person 3D games, side-view platformers, top-down games, and games built around cards or menus. Games can be single player or multiplayer.
Describe how you want the game to play. Work with Savi on its camera, controls, and rules.
You can create as many games as you like. Spawn 6 does not set a fixed size limit on a game.
A large game still needs to run well on the devices people use. Test as you build, and tell Savi which parts feel slow.
Describe the character or object to Savi. Give her reference images when you have a specific look in mind. Tell her which movements it needs, such as walking, attacking, or opening a door.
Try the result in the game. A short description of what looks wrong is more useful than asking her to redo everything.
Drop files into Savi's chat and tell her how you want to use them. Common formats include:
For a 3D model, a GLB with its textures included is the simplest file to share.
Yes. Ask Savi to add characters with dialogue and voices. Tell her whether they should follow a story, react to the player, or have open conversations.
Yes. Ask Savi to make a tool for the job you need to do. Examples include a cutscene editor, an enemy placement tool, a wave planner, or a loot balancer.
You can package reusable tools and content as mods for other games.
Mods are reusable tools or content that you can add to a game. You can ask Savi to find, use, or create one.
You do not need mods to start building. Add one when it helps with something you want to make.
Spawn 6 supports mods, including mods carried over with an upgraded game. Try yours after the upgrade. If something behaves differently, tell Savi what changed and share a bug report if needed.
A mod that adds a useful tool can still help. A mod that worked around an old engine problem may no longer be needed.
Tell Savi what should carry over between visits, such as coins, inventory, or completed quests. Also tell her what should reset when a new game starts.
Test by leaving and coming back. Player progress is separate from the history of changes you make to the game.
Yes. Go to Create, open the menu on your game's card, and choose Duplicate. Use the copy to try a different direction.
A Place is an area of a game, such as a town, dungeon, or arena. It can have its own scenery and rules.
A Room is a separate session of the game. Use rooms when different groups need their own match or adventure. Tell Savi which people should play together and what they should share.
God Mode lets you fly around and edit things directly. You can move objects, turn them, change their size, and use building tools.
After your first build, open the chat and select God, or hold Tab and press G. Select Player to return to playing.
On a computer:
The bottom toolbar holds shapes, paths, brushes, and saved blueprints. You can also ask Savi to help with a selected object.
Select your game's name to open its changes. Choose Undo beside a change to ask Savi to undo it.
For an older version, open All changes, select the change you want to return to, and choose Go back to this. Savi applies the change. Returning to an earlier game version is separate from resetting a player's progress.
In a game, press Invite in the bar. Anywhere else, press friends. Or type /invite in Savi's chat. Open let someone build here and choose copy build link. Send it to your friend. That link lets them build.
Someone already visiting can also ask to build. You decide whether to accept. The room panel shows who is there and who can edit.
Yes. Press friends and copy your link. That link lets someone visit. Use copy build link only when you want them to edit too.
You can keep building while they test. In a single-player game, each visitor gets their own play session.
Anyone with the game's link can visit it before you publish. Visiting does not grant permission to edit.
Share the build link only with people you want to build alongside you.
Open the same room link in a separate private or incognito browser window. Join there as a guest or with a different account to test a second player.
Use the room's copy link action so both players join the same room. Two tabs signed into the same account do not act as two separate players.
Yes. Your own coding agent brings its code and art into a new game, and then you keep building with Savi or with that agent. Bring a game you already made has the steps.
Yes. In your game, type /agent in Savi's chat. Copy the one-time key and paste it into your coding agent, such as Codex or Claude Code. It joins as a builder and works on the same game files as Savi.
The one-time key works for ten minutes. Generate a new one if it expires. Your outside agent uses your own account with its service.
If your agent lost its key, open Tokens & agents. Choose Reconnect, then copy the new key into that agent's session.
To bring the same agent into another game, type /agent in that game's chat and paste the one-time key into the agent's existing session.
Choose Unlink to remove its access to the games you manage. This does not delete the agent's own account or games.
Yes. A Spawn 6 game has a Git repository, which holds its files and change history. Open your game's /code page, such as spawn.co/@yourname/your-game/code, to find its repository address and connect an agent.
You must own the game or have permission to edit it. Your agent can help you read the files, change them, and keep a local copy. Assets are referenced by name, so a copy of the code is not a bundle of every image, model, and sound.
Your game is yours. You can keep its code and build on it. Shared or third-party assets remain subject to their licenses, and generated assets may not be unique to your game.
See the Terms of Service for the rights that apply to your content and to Spawn.
An outside coding agent can help port your game to another engine or platform. It will need to adapt the code and features that depend on Spawn.
Spawn does not provide a ready-to-run Steam export, and Savi builds games for Spawn. Keeping a copy of your files is different from having a standalone game.
Press friends in your den, or open chats and choose friends, the first row. Type a friend's @name and press add friend. When they say yes, press invite to bring them to you, or portal to go to them. Whoever opens your link becomes your friend. On a computer, you can also hold Tab and press C to open chats.
In a game, press Invite in the bar, or type /invite in Savi's chat, to bring a friend to where you are. Send them your link, and they land beside you. You can also form a party to travel together.
Open the people panel to talk with other players. Voice has controls to mute your microphone or deafen yourself. Open a person's menu to mute, block, or report them.
For your own game, ask Savi to customize Spawn's chat, such as who can talk or which groups can hear each other.
Yes. Ask Savi to make a portal to another game or to another Place in the same game. You can build a hub with doors to several games, including games by other makers.
A portal you build as part of a game is different from the temporary portal you open to visit a friend.
Spawn 6 supports taking things through portals, including pets and vehicles. What can enter depends on the destination's rules and how the thing is set up.
Tell Savi what you want to take across. Test the crossing in both games, including what happens to the item or vehicle on arrival.
In Settings, set portal to me to friends or anyone. The default is friends. Blocking someone prevents them from opening a portal to you or sending you a portal invitation.
A portal appears in the game, so nearby players can use it too. The destination's entry rules still apply. Ask Savi to set those rules for your own game.
Select Publish while editing. Follow the publishing panel to choose your cover and release the game. Once it is published, copy its play link and share it.
A published play link looks like spawn.co/@yourname/your-game/play.
Visitors to your editing session can see the work in progress. The published play link opens the released version.
Publish an update when you are ready for players to get your changes. You can keep the same play link.
While editing a published game, select Published or Publish update near the top right. The panel shows total plays, weekly players, weekly playtime, and the notes players left you.
Open the engine version panel in your game. Choose Upgrade to 6.0, then confirm. The panel shows the result and anything that needs attention.
Try the important parts of the game after the upgrade. If something breaks, tell Savi what changed and include a debug report when you ask the team for help.
For a game converted to Spawn 6, the engine panel can offer Back to v… for its previous version. Read the confirmation before proceeding.
A game created in Spawn 6 has no earlier engine version to return to. To undo changes within that game, use its change history instead.
SpawnJam is the community game jam. Each jam has a theme, a start time, a deadline, and prizes. Visit SpawnJam for the current rules, dates, and entry steps.
Read the current rules before building or submitting. They explain what you can prepare in advance and how judging works.
Partners are selected based on what they make. Share your game with the team in Discord and ask about the current program.
Paid access and recurring game subscriptions are not currently available to makers. For ways to take part in prize competitions, see the current SpawnJam.
Join the Spawn Discord. Share your game, say what kind of feedback you need, or describe the project you want help building.
Ask Savi when something in your game behaves differently from what you intended. Describe what you did, what happened, and what you expected. /debug can help start that investigation.
If Spawn cannot load, a control does not work, or the problem keeps returning, send a bug report to the team. Savi can report a problem too.
Use the bug-report button in Savi's chat, or open Settings and select bug report. Post the report in #bug-reports with:
A screenshot or short video helps when the problem is visual.
Reload once. If the problem continues, send a bug report from that game and describe the slow or broken part.
For a slow game, ask Savi to investigate the part that costs the most. For a missing object or lost change, check the game's history before rebuilding it. Tell the team if a saved version will not open.
Your game's rules, levels, controls, screens and art. Your pictures, models and sounds come across as they are. Your code is rewritten to run on Spawn's engine.
If something plays differently, tell Savi what you see, and she works on it in the game.
what happens after this is youtube. not the cringe internet-pundit version of that comparison, the actual one. youtube didn't make everyone a great filmmaker — it made trying cheap enough that millions of people tried, and most were bad for years, and a meaningful fraction of those people, by watching each other and copying each other and getting torn apart in comments and trying again, became better filmmakers than the film-school graduates whose tuition could have paid for an apartment. the medium taught itself. there was no curriculum. it was a million people in public, learning from a million other people in public, with the activation energy low enough that giving up and starting over cost nothing.
spawn has to be that for games. there's no other way the medium gets a hundred times bigger, which it has to. right now there are about two thousand games shipped on steam in a year. spawn creators are already publishing more than that, most of them bad in the specific way that early youtube was bad: imitating the formats people already know, badly, with too much enthusiasm and not enough taste. that's correct. that's the early phase. taste is a community phenomenon — it doesn't get installed in anyone before they start, it grows from looking at what someone else made and quietly deciding what you'd have done differently.
what we want at the other end of this isn't infinite slop. it isn't a feed of disposable games engineered to keep someone tapping. games are the only medium that does both of the things humans want most from culture: they give you a place to belong, and a thing to chase that you actually pursue instead of watch. when you lead a guild in world of warcraft, the leadership is real even though the dragons aren't. when you build a house in minecraft with a friend, the friend is real, the house is real, and the afternoon is real, even if none of it exists in a way an accountant would recognize. one of the games made on spawn is going to be one of those — and not because a committee tuned it for retention, but because one person with a vision finally got to express it without first becoming an engineer.
my girlfriend is going to build her game. the mushrooms will be the exact right shade of brown. the soup will simmer convincingly. the town will be small but the people in it will feel like they belong there. a few hundred people will play it, a chunk of them strangers, and someone she's never met will message her at 1am to say she's still foraging. that is the medium working. the next person who makes a game on spawn will have seen hers and learned something from it. the person after that will have seen both. ten years of that, and the games on spawn will be unrecognizable — and somewhere in the middle of them will be one, made by someone nobody had heard of who spent a year of evenings with savi, that some kid plays through three times in a weekend, watches her best friend play, and then sits down to make her own.
The door in: a creator copies one prompt from their world's /code page and pastes it to you — it signs you up, links you to them, and makes you an editor of that world in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.
Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 600 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.
Use a clear commit message. Its first line tells the creator what changed for the player.
Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs · docs · skills/<id>; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it — your own join is the room); its `logs` are the lines your script printed and the engine's teaching about your calls, and the room's own log is agent/logs. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address: POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target first (llms.txt spells the three calls).
Make a game, join it, and test the changes from a player's view. Check its logs and look at the result before sharing it.
Publish when the game is ready for players. Share its play link so friends can join.
The whole contract, machine-readable: https://www.spawn.co/openapi.json.
Released September 5, 2026. Worlds with no size limit, portals you can see through and walk through with no loading screen, any number of people in one world, and Savi building beside you while your players keep playing. read
Released July 10, 2026. The renderer, rebuilt in-house: your worlds look the same and run on a fraction of the GPU — faster loads, cooler machines, longer battery. read
Released June 18, 2026. Your game listens to you first — movement and actions respond the instant you press them, and multiplayer holds steady through the busy moments. A full rebuild of how players stay in sync, plus dozens of touches to sound, saving, and Savi's tools along the way. read
Released June 4, 2026. A million particles, real skies, enemies with brains — the world got real, and Savi can build all of it. The biggest engine release yet. read
Released June 1, 2026. A real workshop for god mode — tabbed tools, undo/redo, and richer material looks. read
Released May 22, 2026. Water you can swim in, and shapes that look like the real thing. read
Released May 15, 2026. Things stack right, worlds load clean, and clicks land where you point. read
Released May 13, 2026. Savi is your DJ now. God mode, movement, and controls all feel right read
Released May 9, 2026. Saved games, smoother animation, sharper aim, and a basket of polish fixes you'll feel right away. read
Released May 4, 2026. First big engine update. Faster, smoother, smarter — and a small mountain of fixes. read
Released April 29, 2026. Initial versioned engine release. read
Walk into your own world and say what to build. Savi makes it with you, live.
your game · with Savi
Aim every spell and push three lanes to the enemy Nexus on a floating mesa.
@izkimar♥ 27894% loved
First-person sword fights drawn in pen. The page inks itself in as you cut.
@gfta♥ 65100% loved
♥ 5
Jev's new genre identities: each genre has its own recurring melodies and character (house groove, Skrillex-style dubstep, Selena-style cumbia and more); the old random solos, bass walks and extra notes are gone
♥ 0
As pernas agora caminham de verdade — cada passo acompanha a velocidade do gorila enquanto você o empurra com os braços ou o teclado.
♥ 7
Snakier Snake: instant WASD steering and a rock-steady overhead camera. Jenga: pulling middle blocks never costs stability. Cleaner neon path crossings.
♥ 2
Shop glow-up: a big HOW TO FLY poster by the counter with every move's speed, gravel under the concrete pad, a cleaner loft with the old hanging canopy gone, and real-looking packed parachutes on the mats.
580 people were on Spawn in the last hour.
43 games here, as of 2026-10-10 23:08 UTC: 68,196 plays, 1,299 likes, 606 reviews and replies and 2,176 updates from their makers; 17 games were updated in the last day.
By @izkimar. Published 2026-10-05. Last updated 2026-10-10.
A third-person 5v5 lane battle: WASD, mouse-aimed kits, on a mesa in the sky.
Categories: MOBA, Action, good with friends, beautiful, multiplayer.
Reviews: Positive · 93% loved it · 16 votes · 48 reviews and replies · 278 likes · 11,010 plays · 3 playing right now.
Released 2026-10-05. 21 updates since release, the newest 2026-10-10.
@wisp_golem_36 · loved it · 2026-10-06 · played 6 min · 1 heart: “我们需要中文。”
@moypi03 · 2026-09-28 · played 2 hrs 10 min · 1 heart: “love the update of adding a dota 2 heroes hahaha I love to see Ezreal I can use it freely. Looking forward to another heroes that you'll add!”
@alongzera · 2026-09-28 · played 25 min · 1 heart: “Would love to play against friends soon! Very fun game and got intense skills”
@laurence1 · 2026-09-28 · played 33 min · 1 heart: “I can really compete now with my friends xD but I still need to learn the mechanics of the jungle I always die from it. Looking forward for another champions of the game!”
@alongzera · 2026-09-27 · played 25 min · 1 heart: “leauge of legends / dota 2 inspired game but on a third person POV! Love the game concept! hoping for more updates!”
By @gfta. Published 2026-09-27. Last updated 2026-10-10.
Every hit paints the world. Cut through scribbled monsters with sword, spear and bow, and the blank pen-drawn page fills with colour that stays, for you and everyone after you. Best on PC.
Categories: Action, Adventure, Roguelite, MMO, good with friends, beautiful, funny, solo, multiplayer.
Reviews: Positive · 100% loved it · 10 votes · 49 reviews and replies · 65 likes · 1,178 plays.
129 updates since release, the newest 2026-10-10.
@yujiro · loved it · 2026-10-03 · played 30 min · 1 heart · shown first by the maker: “I came back again and I love using the bow. It makes killing monsters so much easier for me. Felt bad for Funk Face 2 and 3 though hahaha.”
@makeriffic · loved it · 2026-10-03 · played 2 hrs · 1 heart · shown first by the maker: “The game is becoming more colorful each time I played this game, but I'm still looking for upgrades and just killing every creature in my path. Riding the long neck dinosaur has to be may favorite thing about this game.”
By @chucky. Published 2026-09-27. Last updated 2026-10-10.
Seventeen original heroes in an epic comic-card collection. A visual design studio in progress.
Categories: Deckbuilder, Strategy, good with friends, actually hard, beautiful, multiplayer.
Reviews: 100% loved it · 8 votes · 21 reviews and replies · 25 likes · 373 plays.
39 updates since release, the newest 2026-10-10.
@chizkeykkk · loved it · 2026-10-06 · played 17 hrs · 1 heart: “@makeriffic kept stealing my top 1 in the leaderboards! Bro stop 😂😭 Let me sleep lol. I will take that back, just wait”
@sunraku · loved it · 2026-09-28 · played 4 hrs 7 min · 1 heart: “Hey chucky! Love this game again haha. You used the names of the players here in spawn and that was totally unique. The card game is easy to understand. Maybe you can put a timer so that if someone is idle that would be a pass.”
By @chucky. Published 2026-03-20. Last updated 2026-10-05.
Race up disco towers, candy mountains, and alien peaks in this toon-bright climbing arcade. Chase personal bests, unlock epic bean characters, and climb your way to the leaderboard.
Categories: Platformer, Action, actually hard, solo.
Reviews: 100% loved it · 4 votes · 22 reviews and replies · 76 likes · 1,648 plays.
66 updates since release, the newest 2026-10-05.
@lego · 2026-09-23 · played 1 hr 57 min · 1 heart: “Can't believe this is your first game on Spawn AND IT'S ALREADY PEAK. Maybe I'm biased because I love platformers. Oh, AND this is where it all started, the VISUALS! I'm gonna beat Yzykyl's time later. Hope you fix Deep Dive btw! 10/10 - MUST PLAY”
@yzykyl · 2026-09-23 · played 1 hr 3 min · 1 heart: “Almost lost my mind and it was still the first world 😫. I'm happy it was all worth it in the end. Superb game. Can't wait to come back after I get back my sanity hahaha. Excited to try out all the other worlds.”
By @abbidabbi. Published 2026-09-26. Last updated 2026-10-06.
Animalia rebuilt on a native foundation, preserving its kin, modular gear and growing talent paths.
Categories: RPG, Adventure, Action, MMO, good with friends, beautiful, multiplayer.
Reviews: 100% loved it · 8 votes · 18 reviews and replies · 21 likes · 224 plays.
Released 2026-09-26. 19 updates since release, the newest 2026-10-06.
By @forge_ranger_22. Published 2026-09-27. Last updated 2026-09-30.
A shared prairie MMORPG under the storm. Hunt slimes, level up, set your hero on auto, and topple the Scarecrow King with friends.
Categories: MMO, RPG, Action.
Reviews: 50% loved it · 2 votes · 15 reviews and replies · 8 likes · 223 plays.
53 updates since release, the newest 2026-09-30.
@sunraku · 2026-09-27 · played 37 min · 2 hearts: “Hi! I love the game play and the questing system. The UI also is well organized. I'd still want to play this but I am having uncomfortability with the camera panning huhu T_T”
By @majid. Published 2026-09-16. Last updated 2026-10-09.
One enormous hand. Ten floating islands. Slap, grab and fling your way through a mischievous king-of-the-hill campaign.
Categories: Action, nothing to learn, funny, solo.
Reviews: 100% loved it · 5 votes · 22 reviews and replies · 19 likes · 628 plays.
Released 2026-09-16. 14 updates since release, the newest 2026-10-09.
@lego · 2026-09-24 · played 11 min · 1 heart: “Dude I like the physics on the characters hahaha, it's so smooth. And I'm just trying to slap them off the hill like a maniac lol”
@alongzera · 2026-09-23 · played 32 min · 1 heart: “played it again and still satisfying as ever. Would love to suggest more exciting animations (intense) for skills when casting”
@yujiro · 2026-09-21 · played 15 min · 1 heart: “I had a fun time playing this game, especially with the simple goal of defending my crown from the invading characters. The environment was easy to read, and I could quickly tell what was an object, wall, or pickup. The slapping mechanic also made the gameplay feel entertaining. Keep up the great work!”
By @smallzero. Published 2026-09-08. Last updated 2026-10-04.
Own the mountain after midnight. Link smoky drifts, chase taillights, and build your Japanese touge garage.
Categories: Racer.
Reviews: 100% loved it · 6 votes · 18 reviews and replies · 27 likes · 408 plays.
25 updates since release, the newest 2026-10-04.
By @chocopuff. Published 2026-09-27. Last updated 2026-10-09.
A precision sword duel. One clean hit ends everything — master stamina, parry the blade, return to the hub.
Categories: Action, MMO, actually hard, beautiful, multiplayer.
Reviews: 85% loved it · 7 votes · 17 reviews and replies · 11 likes · 232 plays.
28 updates since release, the newest 2026-10-09.
By @thedidoydragon. Published 2026-09-26. Last updated 2026-09-30.
Pick Warrior, Mage or Archer, dodge bullet storms and loot tier 1 gear from the Goblin Warren.
Categories: Bullet Heaven, Roguelite, RPG.
Reviews: 100% loved it · 4 votes · 25 reviews and replies · 19 likes · 218 plays.
44 updates since release, the newest 2026-09-30.
By @jissi. Published 2026-09-28. Last updated 2026-10-10.
A folklore deckbuilder — whip, block and draw your way past the monsters to the Bakunawa.
Categories: Deckbuilder, Roguelite, RPG, actually hard, beautiful, solo.
Reviews: 100% loved it · 6 votes · 11 reviews and replies · 13 likes · 107 plays.
Released 2026-09-28. 19 updates since release, the newest 2026-10-10.
By @medivhus. Published 2026-09-16. Last updated 2026-10-04.
Hold the highest ground when the bell rings. Push your boulder, park it, or release to shove a rival down the walled Greek ascent.
Categories: Action, Party Game, good with friends, actually hard, funny, multiplayer.
19 reviews and replies · 19 likes · 254 plays.
Released 2026-09-16. 7 updates since release, the newest 2026-10-04.
By @tiger. Published 2026-09-28. Last updated 2026-10-08.
Free-for-all on a sun-bleached Dust: AK, Glock, knife. Drop in, first to 30 wins.
Categories: Shooter, Action, good with strangers, actually hard, multiplayer.
Reviews: 50% loved it · 8 votes · 14 reviews and replies · 154 likes · 12,103 plays.
Released 2026-09-28. 4 updates since release, the newest 2026-10-08.
By @tiger. Published 2026-09-25. Last updated 2026-09-28.
Race across floating anime sky islands that crumble behind you. Dash, shove, and outrun the void.
Categories: Action, Platformer.
Reviews: 100% loved it · 3 votes · 13 reviews and replies · 43 likes · 1,222 plays.
Released 2026-09-25. 3 updates since release, the newest 2026-09-28.
By @ress. Published 2026-07-30. Last updated 2026-09-22.
Pilot one of eight unique mecha frames across three contested sky hills. Hold ground, drain your energy pool fueling flight and slashing attacks, and race to 300 points in fast-paced team combat.
Categories: Action, Arena Brawler, good with friends, actually hard, beautiful, multiplayer.
19 reviews and replies · 53 likes · 1,428 plays.
28 updates since release, the newest 2026-09-22.
By @cardshark. Published 2026-09-25.
Drop balls through a peg board of splitters. Your heroes wait in the buckets. Monsters wait up top.
Categories: Puzzle, Action, actually hard, solo.
Reviews: 100% loved it · 1 vote · 8 reviews and replies · 23 likes · 649 plays.
Released 2026-09-25. 9 updates since release, the newest 2026-09-25.
By @izkimar. Published 2026-09-17. Last updated 2026-09-26.
Break the army. Climb the kingdom. Take the crown with your bare hands.
Categories: Action, Adventure, Strategy, actually hard, beautiful, solo.
Reviews: 100% loved it · 3 votes · 23 reviews and replies · 30 likes · 1,082 plays.
Released 2026-09-17. 8 updates since release, the newest 2026-09-26.
By @chucky. Published 2026-09-17. Last updated 2026-09-21.
A colorful sci-fantasy proving ground. Chain momentum, master a growing neon arsenal, and make movement the main event.
Categories: Action, Platformer, Racer, good with friends, actually hard, beautiful, multiplayer.
19 reviews and replies · 24 likes · 284 plays.
Released 2026-09-17. 7 updates since release, the newest 2026-09-21.
By @lazydev. Published 2026-08-19. Last updated 2026-09-04.
You step into the ring against a thinking opponent who adapts and counters. Land clean hits, block incoming strikes, and claim victory across five brutal arenas—from rooftop to beach, dojo to temple.
Categories: Action, good with friends, nothing to learn, solo, multiplayer.
9 reviews and replies · 19 likes · 619 plays.
Released 2026-08-19. 13 updates since release, the newest 2026-09-04.
By @chucky. Published 2026-08-26. Last updated 2026-09-20.
You're Pac-Man in New York, Rio, and Tokyo. Swallow buildings, vehicles, and obstacles to grow into a colossal force—then face off against giant bosses in epic battles across three legendary cities.
Categories: Gacha, Racer, Party Game, Shooter, actually hard, beautiful, solo.
Reviews: 100% loved it · 1 vote · 11 reviews and replies · 25 likes · 509 plays.
Released 2026-08-26. 12 updates since release, the newest 2026-09-20.
By @majid. Published 2026-09-06. Last updated 2026-10-09.
You're racing against time through dynamic urban environments, vaulting over obstacles and scaling walls to reach the finish. Feel the adrenaline as you master fluid parkour movement and discover the fastest route to vic
Categories: Platformer, Action, actually hard, beautiful, solo.
Reviews: 100% loved it · 2 votes · 16 reviews and replies · 35 likes · 1,227 plays.
Released 2026-09-07. 16 updates since release, the newest 2026-10-09.
By @d. Published 2026-09-17.
The hill runs. Steal the crown, outrun your friends, and hold on for sixty seconds.
Categories: Party Game, Action, good with friends, funny, solo, multiplayer.
19 reviews and replies · 19 likes · 137 plays.
Released 2026-09-17. No updates since release yet.
By @gfta. Published 2026-10-09. Last updated 2026-10-10.
The Lucky Lounge's slot machines, made for your phone: big reels, SPIN under your thumb.
Categories: Gacha.
Reviews: 100% loved it · 6 votes · 6 reviews and replies · 6 likes · 12 plays.
Released 2026-10-09. 8 updates since release, the newest 2026-10-10.
By @ralsei9090. Published 2026-10-09.
Pick your steel in the loft, open the laptop, and duel Vasco or another player on a city rooftop. Best of three.
Categories: Action, Arena Brawler.
Reviews: 33% loved it · 3 votes · 3 reviews and replies · 1 like · 4 plays.
Released 2026-10-09. No updates since release yet.
By @tectac. Published 2026-10-09. Last updated 2026-10-10.
A 2am 1980s studio: walk up to the drum machine, the acid bass and the synths, program a groove together.
Categories: Tools, Cozy.
Reviews: 66% loved it · 3 votes · 3 reviews and replies · 2 likes · 19 plays.
42 updates since release, the newest 2026-10-10.
By @0liver. Published 2026-10-09.
456 players. 3 lives. A wheel that decides how you die. Nyan is watching.
Categories: Survivors, Party Game, Strategy, good with friends, actually hard, multiplayer.
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 1 like · 5 plays.
Released 2026-10-09. 1 update since release, the newest 2026-10-09.
By @shibbywib. Published 2026-10-09. Last updated 2026-10-10.
Roll a glass marble through dreamworlds and race to the diamond mine at the end of each one.
Categories: Racer, Platformer, actually hard, beautiful, multiplayer.
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 3 likes · 5 plays.
Released 2026-10-09. 6 updates since release, the newest 2026-10-10.
By @wisp_ranger_52. Published 2026-10-09. Last updated 2026-10-10.
Plant your backyard, stop the zombies before they reach the house.
Categories: Tower Defense, Strategy, Puzzle.
Reviews: 100% loved it · 3 votes · 3 reviews and replies · 5 likes · 16 plays.
Released 2026-10-09. 3 updates since release, the newest 2026-10-10.
By @rexgaming_yt. Published 2026-10-09.
Ein Märchen-Zauberer-MMO: Zauberkarten, Quests, Portale in neue Welten und Drachen-Raids.
Categories: MMO, RPG, Action.
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 1 like · 8 plays.
Released 2026-10-09. 4 updates since release, the newest 2026-10-09.
By @sawyer. Published 2026-10-09.
Sneak into a billionaire youtuber's mansion, steal the Beast Gem, make it to the van.
Categories: Stealth, Action.
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 0 likes · 9 plays.
Released 2026-10-09. 1 update since release, the newest 2026-10-09.
By @ember_fox_73. Published 2026-10-09.
Snake meets paper.io in a neon arena in space. Eat, loop, claim, cut.
Categories: Action, Arena Brawler.
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 4 plays.
Released 2026-10-09. No updates since release yet.
By @nicouforia. Published 2026-10-09.
1v1 im verschneiten Buero bei Nacht: AK-47 und Karambit, erster mit 5 Runden gewinnt.
Categories: Shooter, Action, actually hard, multiplayer.
Reviews: 0% loved it · 1 vote · 1 review or reply · 1 like · 12 plays.
Released 2026-10-09. 6 updates since release, the newest 2026-10-09.
By @gaba. Published 2026-09-14. Last updated 2026-10-10.
A persistent multiplayer strategy game in feudal Japan. Test, report, and help Shoguns grow.
Categories: Strategy, MMO, actually hard, multiplayer.
Reviews: 71% loved it · 7 votes · 54 reviews and replies · 45 likes · 16,886 plays · 14 playing right now.
634 updates since release, the newest 2026-10-10.
By @poisoncode. Published 2026-09-24. Last updated 2026-10-10.
Un dominio por jugador, facciones propias y reparto de trabajadores en un mundo de estrategia feudal en construcción.
Categories: Strategy, City Builder, MMO, good with friends, actually hard, beautiful, multiplayer.
Reviews: Positive · 90% loved it · 10 votes · 36 reviews and replies · 33 likes · 4,249 plays · 7 playing right now.
710 updates since release, the newest 2026-10-10.
By @arc_keeper_77. Published 2026-10-04. Last updated 2026-10-08.
EXTREME. MECHA. CARD. WARFARE. The most EXTREME 1v1 card battle in the galaxy: bolt EXTREME upgrades onto scrap mechs until they mutate into Space Carriers, feed your floating warship your own army until it goes FINAL FORM and lasers the enemy hero's face for 5 every turn. Extreme legendaries. Extreme casino cards. Extreme ranked ladder. Five classes, zero mercy, maximum EXTREME. Mecha Crusader: it's not just extreme, it's EXTREMELY extreme.
Categories: Deckbuilder, Strategy, Action, actually hard, multiplayer.
Reviews: 66% loved it · 3 votes · 3 reviews and replies · 3 likes · 36 plays · 2 playing right now.
Released 2026-10-04. 17 updates since release, the newest 2026-10-08.
By @auxil. Published 2026-10-10.
Start a Novice, slay slimes, and grow your class: Swordsman, Apprentice, Acolyte, Thief or Archer, then the advanced paths.
Categories: Action, RPG, good with friends, beautiful, multiplayer.
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 1 like · 12 plays · 2 playing right now.
Released 2026-10-10. 2 updates since release, the newest 2026-10-10.
By @pixel_ranger_77. Published 2026-10-10.
Arena duels: first to five rounds, rival bots, skin cases.
Categories: Shooter, Arena Brawler.
0 reviews and replies · 1 like · 3 plays.
Released 2026-10-10. No updates since release yet.
By @sharkyrex16. Published 2026-10-10.
Red vs blue laser tag: tag out the other team, earn coins, unlock better guns and skins. Bots fill empty slots.
Categories: Shooter, Arena Brawler, Action.
Reviews: 0% loved it · 1 vote · 1 review or reply · 0 likes · 4 plays.
Released 2026-10-10. 4 updates since release, the newest 2026-10-10.
By @nimblebit. Published 2026-10-07. Last updated 2026-10-08.
Hop between spinning lily pads, snap flies, swallow smaller frogs, grow huge.
Categories: Party Game, good with strangers, funny, multiplayer.
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 3 likes · 41 plays.
Released 2026-10-07. 16 updates since release, the newest 2026-10-08.
By @tree_industries. Published 2026-10-08. Last updated 2026-10-10.
A prime-time AI quiz show: buzz in, wager big, get roasted by Buzz Brightwell.
Categories: Party Game, Puzzle, good with friends, funny, multiplayer.
Reviews: 0% loved it · 1 vote · 1 review or reply · 0 likes · 7 plays.
Released 2026-10-08. 10 updates since release, the newest 2026-10-10.
By @smallzero. Published 2026-09-30. Last updated 2026-10-10.
CS 1.4 rebuilt in Spawn: GoldSrc movement, the classic guns, the eight soldiers.
Categories: Shooter, Action, good with friends, actually hard, multiplayer.
Reviews: 100% loved it · 7 votes · 16 reviews and replies · 153 likes · 10,681 plays.
Released 2026-09-30. 20 updates since release, the newest 2026-10-10.
By @radiantquasar. Published 2026-09-29. Last updated 2026-10-10.
Pitch a game idea. The forge builds its full design file, asks the right questions, and hands you the prompt.
Categories: Tools, Automation, nothing to learn, beautiful, solo.
Reviews: 87% loved it · 8 votes · 22 reviews and replies · 15 likes · 210 plays.
52 updates since release, the newest 2026-10-10.
By @mindoftears. Published 2026-10-07. Last updated 2026-10-10.
Blocky snipers, one shot each. Earn, trade and flex your rifles.
Categories: Shooter, Action, good with friends, actually hard, multiplayer.
Reviews: 100% loved it · 5 votes · 7 reviews and replies · 17 likes · 210 plays.
76 updates since release, the newest 2026-10-10.
@mrlucky · 2026-10-02 · played 3 min · 1 heart · shown first by the maker: “Incredible visuals. Even on mobile”
@nova_golem_79 · loved it · 2026-10-02 · played 21 min · 1 heart · shown first by the maker: “GREAT I WAS HAVING LOTS OF FUN”
@smallzero · 2026-09-30 · played 39 min · 1 heart · shown first by the maker: “Truly incredible.”
@larrielabs · loved it · 2026-09-28 · played 36 min · 1 heart: “The card designs are so colorful and fun! 🎴✨ I really like the variety of heroes, and I appreciate the tutorial since the visuals make the card mechanics easy to understand. I did have some trouble dragging cards during the tutorial sometimes.”
@yujiro · 2026-09-28 · played 18 min · 1 heart: “I really like the card designs and the futuristic battle arena! The different locations make each match feel interesting. I’m enjoying the strategy of choosing which cards to play next. Adding ability cards would be amazing too!”
@kaya · loved it · 2026-10-10 · played 1 hr 13 min: “maaan i heckin love this game lol i spent 10+ mins reading every card here cause my deck didn't do well or maybe its just not playstyle. the deck guide helps a lot though and im eyeing the ongoing deck with parzival. cool stuff as always chucky!!”
@j · 2026-06-08 · played 52 min · 1 heart: “wow that's a long way up”
@bennett · 2026-03-31 · played 4 min · 1 heart: “i panic too much on the lava levels”
@chucky · 2026-03-23 · played 251 hrs · 1 heart: “Thank you guys! appreciated a lot”
@sunraku · loved it · 2026-10-04 · played 32 min · 1 heart: “Wow bro! This game was so cool. I really love RPG. The questing was my favorite + your game gives a clear list for this. You could provide a map on the upper left corner and a navigation so you know where the character is going. Such a great game.”
@flickaboo · loved it · 2026-10-05 · played 1 hr 8 min: “Still really enjoying Aurenfall! I really like the quests. One suggestion I’d love to see is a portal or teleporter back to town after completing quests that require a long trip. It would make returning from those longer journeys much smoother!”
@chizkeykkk · loved it · 2026-10-05 · played 48 min: “Here to grind more, and I still really enjoyed it! Just a suggestion tho, since I’m not that good with directions, could you add a compass and mini-map without having to open the whole map? Plus a pin option would be really helpful. Please. 🙏”
@makeriffic · loved it · 2026-10-05 · played 35 min: “I like how cute my character is, I wasn't expecting that a lion wielding a bow would be this cute. Although I find some characters including mine to be too stiffed and the bow's attack speed is quite slow for a bow. Also, those crabs are punishing!!”
@yzykyl · 2026-10-05 · played 1 hr 20 min: “Hey abbi, I think a few quests are broken, namely: The Missing Guard (I can't interact with Rook's body) and Sweetfruit Season (could only gather the first 2 marula). Tell me if it's fixed so that I can turn these in and level up some more hahaha”
@moypi03 · needs work · 2026-09-29 · played 12 min · 1 heart: “I love the vibes and the option that you can for your character btw when the NPC said that L is for quest log when I click that it goes to rankings not in the quest log and also your tip button its hard to click the quest in that”
@kaya · 2026-09-28 · played 1 hr 32 min · 1 heart: “always love great fantasy MMORPGs and thank you for being very helpful. i died a lot to the crows but i guess i have to reach job 10 first so i could slay them easily. i think it would be nice if there was a notification when you have skill pts”
@larrielabs · 2026-09-28 · played 32 min · 1 heart: “The medieval village setting is really cool! I love that you can choose from different characters, which gives you more variety in how you play. Excited to explore the quests ⚔️”
@neitantei · 2026-09-28 · played 15 min · 1 heart: “The game is challenging right from the start. The boar hits hard, so you really need to dodge its charge attack. The quests are easy to follow, and the fast HP regeneration helps a lot during fights.”
@yzykyl · 2026-09-18 · played 19 min · 1 heart: “The game is so simple yet so amazing! It felt so fun to just slap around the people that I got overconfident and thought it couldn't get any harder until I started failing repeatedly hahaha”
@izkimar · 2026-09-18 · played 3 min · 1 heart: “haha i love it, such simple fun!!!”
@dreamcatcher · 2026-09-10 · played 3 min · 1 heart: “I love the feel of the driving on this!”
a deleted player · 2026-09-09 · played under a minute · 1 heart: “This kicks ass!”
@jeon · 2026-09-09 · played 22 min · 1 heart: “I love that this game has a retro style bro, the visuals and animations fit it perfectly. I also like the car damage, high and low beam, and cockpit view, it makes driving feel more realistic. I think making the car a bit faster and making the A/D turning harder would make drifting feel better haha.”
@flickaboo · loved it · 2026-10-04 · played 33 min: “Really enjoying the free roam! I like that you can press R to reset your position when you get stuck. Still practicing my drifts on Kage Mountain, and I want to get to the point where I can pull off a smooth lap and showcase my drifting skills!”
@yzykyl · loved it · 2026-10-04 · played 38 min: “One of the only few racing games where I can actually control the drift well. Tokyo map needed me to bank 6k but I banked 11611 in one drift lol. So much control on the driving mechanics makes this game so much fun to play!”
3 games here, as of 2026-10-10 23:08 UTC: 83 plays, 8 likes, 12 reviews and replies and 2 updates from their makers.
By @yzykyl. Published 2026-09-17.
You're a plump papercraft chicken battling three rivals to claim and hold the crown. Peck, flap, and gust your way up shifting platforms while cards unleash chaos—eggs rain, foxes prowl, and the hill crumbles beneath you
Categories: Arena Brawler, Action, good with friends, funny, multiplayer.
9 reviews and replies · 4 likes · 28 plays.
Released 2026-09-17. 1 update since release, the newest 2026-09-17.
@kaya · 2026-09-17 · played 13 min · 1 heart: “clucked my way to 1st place but bot #2 KEEPS GUSTING ME OUT. very funny seeing chickens fight for a crown though, definitely a goofy concept lol. enjoyed playing a lot of with AI, hope id get to try online play next time!”
@self · 2026-09-17 · played 22 min · 1 heart: “It reminds me of the Flash Games I used to play before. Haven't tried the multiplayer version yet, but overall I enjoyed it, especially the moon gravity law thingy.”
@moypi03 · 2026-09-17 · played 14 min · 1 heart: “I think you can also fix the names how it blinks. When you are at the top I think it can make the game smooth.”
@moypi03 · 2026-09-17 · played 14 min · 1 heart: “Oh I see , Thank you!”
@moypi03 · 2026-09-17 · played 14 min · 1 heart: “Its hard to find first at the instruction maybe you can give some tutorial first like a 1-2mins tutorial but the gameplay is good overall.”
By @yzykyl. Published 2026-09-02.
You're Elyon, a magicless kid who touched a forbidden book and woke its ancient voice. Battle through a storybook world, learn spells from your grimoire, and type fast to cast them before your enemies strike.
Categories: RPG, Deckbuilder, Action, beautiful, funny, solo.
3 reviews and replies · 2 likes · 18 plays.
Released 2026-09-02. 1 update since release, the newest 2026-09-02.
@jeon · 2026-09-06 · played 19 min · 1 heart: “Played it again haha. I just noticed that if I misspell the word, I take damage and my character falls down and gets dizzy. Also, could you make a shortcut key to click Next on the dialogue bar? Its kinda hard to keep spamming the click on it haha.”
@jeon · 2026-09-03 · played 19 min · 1 heart: “Bro you nailed this game with the unique gameplay using words to type and attack haha. I didn’t expect it to be this good, great work there! Hoping there’s much more spells and different types like fire, wind, rock, water and stuff.”
@mistarpudding · 2026-09-02 · played 56 min · 1 heart: “i love typing games, but this one was very unique. i really love the twist you added here. in a way, i had to strategize my spell selection and keep up with the typing. really cool that you can have a lot of spells too! i'm a typing wizard now 🧙♂️ im currently at chapter 2 and im still enjoying this!”
By @yzykyl. Published 2026-08-26.
You're locked in a station orbiting Earth, mixing deadly compounds and arming them on a pedestal. Press the big red button, watch the devastation unfold on the feed wall, rewind, and do it again.
Categories: Puzzle, Deckbuilder, nothing to learn, funny, solo.
0 reviews and replies · 2 likes · 37 plays.
Released 2026-08-26. No updates since release yet.