
Spawn Re-Forger
by @badgerGod mode as a real editor — Blender and Unity fused.
Yours in every game you make, with every update.
v1.5.0 · updated
God mode as a real editor — Blender and Unity fused. Outliner with multi-select, hide and lock; Unity-style inspector with components and raw spec editing; move/rotate/scale/universal gizmo with snapping, local space and surface snap; align, distribute, group, array; create palette (shapes, lights, sound, triggers, portals, splines, models); script editor;…
Read the rest
world and places controls; and an Ask Savi box. Model tab: ProBuilder-style editable meshes — 14 parametric shapes and Poly Shape, vertex/edge/face modes with a gizmo and shift-drag extrude, extrude/inset/bevel/subdivide/connect/insert loop/bridge/fill/merge/weld/collapse/split/detach, loop and ring select, mirror, pivot, freeze, smoothing groups, per-face materials and UVs. Sculpt tab: Nomad-style sculpting — 12 brushes (draw, clay, inflate, smooth, flatten, scrape, pinch, crease, move, drag, mask, paint), X/Y/Z symmetry, falloff, lazy mouse, dynamic topology, Catmull-Clark subdivision, voxel remesh and union, relax, symmetrize, mask/hide/extract, sculpt layers, vertex paint, PBR/clay/normal views and render-only smooth preview.
What’s new
name back to Spawn Re-Forger




