Spawn

Make Games with Words

Explore or make your own

spawn / swhat we're building

pinned

start herewhat spawn isfaqfrequently asked questionsthe betthe spawn bet

updates

engine v4.5Surface Tension2 daysengine v4.4Solid1 weekengine v4.3Groovy1 weekengine v4.2Continuum2 weeksengine v4.1Foundations3 weeksengine v0.1Genesis3 weeks
← All posts

faq

frequently asked questions

What is Spawn?

Spawn is a place to make multiplayer games through conversation — side-scrolling, top-down, 3D, whatever the game wants to be. You bring ideas and taste, Savi brings hers, the game emerges from the back-and-forth. Creating is free, and so is playing.

Who is Savi?

Savi is your friend who happens to be the best game designer on the planet. She lives inside your world, builds alongside you in real time, and actually remembers what you're going for. Tell her "add a castle on that hill" and she'll build one — probably not the one you pictured. Tell her "actually, make it creepier" and she'll know exactly what you mean.

  • She shapes the worlds — terrain, models, environments, lighting, UI, pixel art
  • She runs everything underneath — game logic, multiplayer, NPCs with generated voices, in-game economies
  • She gives it feel — music, sound effects, and an opinion when you ask for one

Savi can see what you see — when you send a message, she's looking at the same thing you are. You can also interrupt her mid-build if you want to change direction.

You don't need to know how to create games. You just need to know what you want.

How do I start creating a game?

Go to spawn.co/create, press Tab, and tell Savi your idea. She'll start building it in real time.

Where can I download the desktop app?

Head to spawn.co/download. Chrome and the desktop app give you the best experience.

Is Spawn on mobile?

Coming soon. Mobile browser support is on the way.

How do I change my avatar?

Click your username in the top right of spawn.co, then click directly on the 3D model in the model window. Describe what you want to look like and Savi will generate it.

How do I change my username?

Click your username in the top right, then click the Pencil icon next to your current username.


Creating

What kind of games can I create?

Pretty much anything. Spawn supports:

  • 3D (first-person, third-person, open world)
  • 2D side-view (platformers, fighters, etc.)
  • 2D top-down (RPGs, strategy, etc.)
  • Multiplayer and MMO
  • Single player

All of it is created through conversation with Savi — tell her what kind of game you want and she'll set up the right camera, controls, and systems for it.

How do I create 3D models?

Describe what you want to Savi. Visual references help get better results.

How do I animate custom models?

When asking Savi to generate models, ask her to include default animations plus any specific ones you need — attacking, spellcasting, idle, etc. She has access to a library of basic humanoid animations.

How do I import my own assets?

Drag and drop directly onto the screen:

  • Images (.png, .jpg, .webp) — UI elements, textures, icons, sprites, backgrounds
  • 3D Models (.glb) — characters, props, weapons, buildings
  • Audio (.mp3) — music, sound effects, voice lines

Read the full announcement here

Can I add AI-driven NPCs?

Yes. Ask Savi to give your NPCs dialogue and generated voices — they'll speak their lines out loud.

Can I duplicate my game?

In My Games, find the game you want to duplicate, click the three dots in the top right corner, and hit Duplicate.

Can I create a game with a friend?

Yes. Inside your game: Tab → Multiplayer → "Copy Link." Share it with your friend. Once they join, change their role from Guest to Builder. Builders can create alongside you in real time.


Tips & Shortcuts

Any tips for getting the best results?

Think of it like shaping clay, not placing an order. The best games on Spawn are created through back-and-forth — start with a simple idea, see what Savi builds, then shape it from there. "Make a platformer" → "add spikes to that gap" → "make the jump feel tighter" → "add a checkpoint before the hard part."

The most common mistake is dumping a massive game spec and expecting Savi to nail it in one shot. She's at her best when you build together one step at a time. And when you're stuck, just ask her — she can suggest ideas.

Are there any shortcuts I should know about?

  • /focus — Savi becomes an opinionated game designer. She'll evaluate everything you've created and help you zero in on what's actually fun.
  • /debug — Savi hunts down bugs in your game and helps you stabilize things.

What is the Context circle?

The Context circle shows how much of your conversation history Savi is currently working with. It's not a loading bar — it indicates how much context Savi has available to understand your world. As you build, the circle fills up. If it gets full, Savi may need to let go of older details to make room for new ones.


God Mode

What is God Mode?

God Mode lets you take direct control of your world. Instead of describing changes to Savi, you can grab objects and move them around yourself — reposition them, rotate them, change their size. It's useful when you know exactly where you want something and it's faster to just place it yourself. Access it via Tab → God Mode.

How do I use Waypoints?

In God Mode, move your cursor to where you want something built and right-click to place a marker. Then tell Savi: "Build [x] on Marker [letter]." It's a way to point at a spot in your world and tell Savi exactly where to put things.

Can Savi create custom tools for my game?

Yes. Ask Savi to create tools tailored to your game. Some examples of what creators have made:

  • A cutscene editor for a story-driven game
  • A wave composition tool for a tower defense game — visualize, edit, and balance every wave
  • A loot and stats balancer for an RPG — see all your items and their properties in one place and tune them
  • An enemy placement tool for designing encounters

It's great for balancing, world design, and anything where you want to see and edit a lot of data at once. You can also publish tools you've created as mods for other creators to use, where they'll appear in Tab → Mods.


Publishing & Updates

How do I publish my game?

Hit publish and Savi will mock up a few box art options. Pick the one you like and your game goes live. You'll get a shareable link at spawn.co/yourusername/gamename/play.

Published games appear on the home page in the Recent tab. If your game picks up steam, it'll move to Hot, and if it gets enough likes, it'll land in Top. Once published, players can leave comments on your game.

How do updates work?

When you publish an update, Savi generates a name for the update — for example, add a bunch of critters and she might call it "The Critter Update." This does not affect the name of your game. Each update gets new box art and goes live on the home page. Your players will see that the game was updated and when.

What is Pulse?

Pulse shows you how your game is doing — player count, play sessions, retention, and revenue. You can see how your numbers shift between updates. Savi can also see your Pulse data and help you adjust your game based on what's working.

Can I export my game to Steam or other platforms?

Spawn works like Roblox — you publish and earn inside Spawn, and we handle the servers and the distribution. There's no export to external platforms.

Can I see the code behind my game?

Yes. Press F3, find "Tome," and click "Copy for AI." You can paste it anywhere to review.


Playing & Community

What are Spoins?

Spoins are the in-game currency across Spawn. Earn and spend them as you play and create.

What is SpawnJam?

SpawnJam is the weekly community jam — a theme, a deadline, prizes, and a real reason to finish something.

Where do I find the community?

Join the Discord. It's where creators share work, get help, and find collaborators.


Earning Money

How do I make money from my games?

Through Spoins — Spawn's in-game currency. Players spend Spoins in your game, and you earn from it. Just ask Savi to set it up. She supports:

  • Pay to play — charge Spoins to access your game
  • Free demo + paid full game — let players try before they buy
  • Premium currency — sell in-game currency players spend on items
  • Paid cosmetics — skins, items, and visual upgrades
  • Subscription — recurring Spoins fee for access or perks
  • Battle pass — tiered seasonal rewards
  • Tips — let players support you directly

Revenue is split 50/50 between you and Spawn.

What is the Partner Program?

The Spawn Partner Program is for top creators — monthly stipends, perks, direct access to the team. Reach out to the team to learn more.


Troubleshooting

I found a bug.

Post in #bug-reports on Discord with a description and your debug info (Tab → Bug Icon inside your game).

My game is lagging or Savi stopped responding.

Do a full page refresh first. For the best performance, we recommend using Chrome or the desktop app. If the issue persists, describe what's happening in #bug-reports with your debug info. We're shipping performance improvements constantly.

Something looks wrong with my game — models missing, characters invisible, multiplayer stuttering.

Start with a full page refresh — sometimes changes fail to save and will appear correctly after refreshing. If the issue persists, ask Savi to help diagnose it. She can usually identify and fix the problem. If it keeps happening, drop it in #bug-reports.


Advanced

How do I set up custom camera controls?

Ask Savi. She can set up right-click-to-rotate cameras, scroll wheel zoom, free cursor mode, cursor-targeted projectiles, custom cursor icons — describe what you want and she'll implement it.

What are Places?

Places are distinct areas within your game world — separate scenes or levels. Each Place has its own environment, objects, and logic. Build new Places with Savi when you want separate areas (a town, a dungeon, a boss arena) that players can move between.

What are Instances?

Instances are copies of a Place that run independently. When multiple groups of players enter the same Place, Spawn creates separate Instances so each group has their own version. This is how Spawn handles multiplayer at scale.

How do I save player data between sessions?

Ask Savi to set up a save system for your game. Tell her what needs to carry over between sessions — level, inventory, progress, etc.

Why doesn't Spawn have a full 3D Editor / Photoshop / an IDE / advanced editor X?

People build a huge range of things in Spawn — UI games, card games, 3D, 2D side-view, 2D-inside-3D, voxel, and more. No single toolset works across all of that. Instead of shipping one-size-fits-all editors, Spawn lets you build the exact tools you need through Savi and share them as mods.

Ask Savi to build them. A cutscene editor for your story game, a wave composer for your tower defense, a loot balancer for your RPG — creators have already built all of these, plus CAD setups and custom editors. Publish them as mods so other creators can use them in their own games, and browse existing mods under Tab → Mods to see what the community has already made. As Savi gets better, the tools you can build with her will keep getting more powerful.

If there's a tool you want, the fastest path is to ask Savi to make it — then share it as a mod.

pinned

what spawn isstart herefrequently asked questionsfaqthe spawn betthe bet

updates

Surface Tensionengine v4.52 daysSolidengine v4.41 weekGroovyengine v4.31 weekContinuumengine v4.22 weeksFoundationsengine v4.13 weeksGenesisengine v0.13 weeks
← All posts